private bool CopyOrClose()
        {
            bool copy = UnityEditor.EditorUtility.DisplayDialog("Copy Examples", "It looks like your project is missing an actions.json. Would you like to use the example file?", "Yes", "No");

            if (copy)
            {
                SteamVR_CopyExampleInputFiles.CopyFiles(true);
                bool initializeSuccess = SteamVR_Input.InitializeFile();
                return(initializeSuccess);
            }
            return(false);
        }
        private bool CopyOrClose()
        {
            bool copyExamples = EditorUtility.DisplayDialog("Copy Examples", "It looks like your project is missing an actions.json. Would you like to use the example files?", "Yes", "No");

            if (copyExamples)
            {
                SteamVR_CopyExampleInputFiles.CopyFiles(true);
                Thread.Sleep(1000);
                bool initializeSuccess = SteamVR_Input.InitializeFile();
                return(initializeSuccess);
            }
            else
            {
                SteamVR_Input.CreateEmptyActionsFile();
                Thread.Sleep(1000);
                bool initializeSuccess = SteamVR_Input.InitializeFile();
                return(initializeSuccess);
            }
            //Debug.LogErrorFormat("<b>[SteamVR]</b> Actions file does not exist in project root: {0}. You'll need to create one for SteamVR to work.", SteamVR_Input.actionsFilePath);
        }