public EVROverlayError GetOverlayMouseScale(ulong ulOverlayHandle, ref HmdVector2_t pvecMouseScale) => default; // 0x00000001811DE3F0-0x00000001811DE420 public EVROverlayError SetOverlayMouseScale(ulong ulOverlayHandle, ref HmdVector2_t pvecMouseScale) => default; // 0x00000001811DECE0-0x00000001811DED10
// Token: 0x06001F0B RID: 7947 RVA: 0x0009CE7D File Offset: 0x0009B07D public EVRTrackedCameraError GetCameraIntrinsics(uint nDeviceIndex, EVRTrackedCameraFrameType eFrameType, ref HmdVector2_t pFocalLength, ref HmdVector2_t pCenter) { return(this.FnTable.GetCameraIntrinsics(nDeviceIndex, eFrameType, ref pFocalLength, ref pCenter)); }
public bool IsOverlayVisible(ulong ulOverlayHandle) => default; // 0x00000001811DE880-0x00000001811DE8B0 public EVROverlayError GetTransformForOverlayCoordinates(ulong ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdVector2_t coordinatesInOverlay, ref HmdMatrix34_t pmatTransform) => default; // 0x00000001811DE730-0x00000001811DE760
public EVROverlayError GetTransformForOverlayCoordinates(ulong ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdVector2_t coordinatesInOverlay, ref HmdMatrix34_t pmatTransform) { return(this.FnTable.GetTransformForOverlayCoordinates(ulOverlayHandle, eTrackingOrigin, coordinatesInOverlay, ref pmatTransform)); }
public EVROverlayError SetOverlayMouseScale(ulong ulOverlayHandle, ref HmdVector2_t pvecMouseScale) { return(this.FnTable.SetOverlayMouseScale(ulOverlayHandle, ref pvecMouseScale)); }
public abstract EVROverlayError SetOverlayMouseScale(ulong ulOverlayHandle,ref HmdVector2_t pvecMouseScale);
internal static extern bool VR_IVRSystem_HandleControllerOverlayInteractionAsMouse(IntPtr instancePtr, IntPtr overlaySettings, HmdVector2_t vecWindowClientPositionOnScreen, HmdVector2_t vecWindowClientSize, uint unControllerDeviceIndex, uint eOutputType);
public EVRTrackedCameraError GetCameraIntrinisics(uint nDeviceIndex,EVRTrackedCameraFrameType eFrameType,ref HmdVector2_t pFocalLength,ref HmdVector2_t pCenter) { EVRTrackedCameraError result = FnTable.GetCameraIntrinisics(nDeviceIndex,eFrameType,ref pFocalLength,ref pCenter); return result; }
public void UpdateOverlay() { var overlay = OpenVR.Overlay; if (overlay == null) return; if (texture != null) { var error = overlay.ShowOverlay(handle); if (error == EVROverlayError.InvalidHandle || error == EVROverlayError.UnknownOverlay) { if (overlay.FindOverlay(key, ref handle) != EVROverlayError.None) return; } var tex = new Texture_t(); tex.handle = texture.GetNativeTexturePtr(); tex.eType = SteamVR.instance.graphicsAPI; tex.eColorSpace = EColorSpace.Auto; overlay.SetOverlayTexture(handle, ref tex); overlay.SetOverlayAlpha(handle, alpha); overlay.SetOverlayWidthInMeters(handle, scale); overlay.SetOverlayAutoCurveDistanceRangeInMeters(handle, curvedRange.x, curvedRange.y); var textureBounds = new VRTextureBounds_t(); textureBounds.uMin = (0 + uvOffset.x) * uvOffset.z; textureBounds.vMin = (1 + uvOffset.y) * uvOffset.w; textureBounds.uMax = (1 + uvOffset.x) * uvOffset.z; textureBounds.vMax = (0 + uvOffset.y) * uvOffset.w; overlay.SetOverlayTextureBounds(handle, ref textureBounds); var vecMouseScale = new HmdVector2_t(); vecMouseScale.v0 = mouseScale.x; vecMouseScale.v1 = mouseScale.y; overlay.SetOverlayMouseScale(handle, ref vecMouseScale); var vrcam = SteamVR_Render.Top(); if (vrcam != null && vrcam.origin != null) { var offset = new SteamVR_Utils.RigidTransform(vrcam.origin, transform); offset.pos.x /= vrcam.origin.localScale.x; offset.pos.y /= vrcam.origin.localScale.y; offset.pos.z /= vrcam.origin.localScale.z; offset.pos.z += distance; var t = offset.ToHmdMatrix34(); overlay.SetOverlayTransformAbsolute(handle, SteamVR_Render.instance.trackingSpace, ref t); } overlay.SetOverlayInputMethod(handle, inputMethod); if (curved || antialias) highquality = true; if (highquality) { overlay.SetHighQualityOverlay(handle); overlay.SetOverlayFlag(handle, VROverlayFlags.Curved, curved); overlay.SetOverlayFlag(handle, VROverlayFlags.RGSS4X, antialias); } else if (overlay.GetHighQualityOverlay() == handle) { overlay.SetHighQualityOverlay(OpenVR.k_ulOverlayHandleInvalid); } } else { overlay.HideOverlay(handle); } }
internal static extern EVROverlayError VR_IVROverlay_GetTransformForOverlayCoordinates(IntPtr instancePtr, ulong ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdVector2_t coordinatesInOverlay, ref HmdMatrix34_t pmatTransform);
public abstract EVROverlayError GetTransformForOverlayCoordinates(ulong ulOverlayHandle,ETrackingUniverseOrigin eTrackingOrigin,HmdVector2_t coordinatesInOverlay,ref HmdMatrix34_t pmatTransform);
public override EVROverlayError GetTransformForOverlayCoordinates(ulong ulOverlayHandle,ETrackingUniverseOrigin eTrackingOrigin,HmdVector2_t coordinatesInOverlay,ref HmdMatrix34_t pmatTransform) { CheckIfUsable(); EVROverlayError result = VRNativeEntrypoints.VR_IVROverlay_GetTransformForOverlayCoordinates(m_pVROverlay,ulOverlayHandle,eTrackingOrigin,coordinatesInOverlay,ref pmatTransform); return result; }
public EVRTrackedCameraError GetCameraFrameSize(uint nDeviceIndex, EVRTrackedCameraFrameType eFrameType, ref uint pnWidth, ref uint pnHeight, ref uint pnFrameBufferSize) => default; // 0x00000001811E1060-0x00000001811E10A0 public EVRTrackedCameraError GetCameraIntrinsics(uint nDeviceIndex, EVRTrackedCameraFrameType eFrameType, ref HmdVector2_t pFocalLength, ref HmdVector2_t pCenter) => default; // 0x00000001811E10A0-0x00000001811E10D0
internal static extern bool VR_IVRCompositor_ComputeOverlayIntersection(IntPtr instancePtr, ref Compositor_OverlaySettings pSettings, float fAspectRatio, TrackingUniverseOrigin eOrigin, HmdVector3_t vSource, HmdVector3_t vDirection, ref HmdVector2_t pvecIntersectionUV, ref HmdVector3_t pvecIntersectionTrackingSpace);
public override EVROverlayError SetOverlayMouseScale(ulong ulOverlayHandle,ref HmdVector2_t pvecMouseScale) { CheckIfUsable(); EVROverlayError result = VRNativeEntrypoints.VR_IVROverlay_SetOverlayMouseScale(m_pVROverlay,ulOverlayHandle,ref pvecMouseScale); return result; }
public EVROverlayError GetTransformForOverlayCoordinates(ulong ulOverlayHandle,ETrackingUniverseOrigin eTrackingOrigin,HmdVector2_t coordinatesInOverlay,ref HmdMatrix34_t pmatTransform) { EVROverlayError result = FnTable.GetTransformForOverlayCoordinates(ulOverlayHandle,eTrackingOrigin,coordinatesInOverlay,ref pmatTransform); return result; }
internal static extern EVROverlayError VR_IVROverlay_SetOverlayMouseScale(IntPtr instancePtr, ulong ulOverlayHandle, ref HmdVector2_t pvecMouseScale);
public EVROverlayError SetOverlayMouseScale(ulong ulOverlayHandle,ref HmdVector2_t pvecMouseScale) { EVROverlayError result = FnTable.SetOverlayMouseScale(ulOverlayHandle,ref pvecMouseScale); return result; }
public void UpdateOverlay() { var overlay = OpenVR.Overlay; if (overlay == null) { return; } if (texture != null) { var error = overlay.ShowOverlay(handle); if (error == EVROverlayError.InvalidHandle || error == EVROverlayError.UnknownOverlay) { if (overlay.FindOverlay(key, ref handle) != EVROverlayError.None) { return; } } var tex = new Texture_t(); tex.handle = texture.GetNativeTexturePtr(); tex.eType = SteamVR.instance.textureType; tex.eColorSpace = EColorSpace.Auto; overlay.SetOverlayTexture(handle, ref tex); overlay.SetOverlayAlpha(handle, alpha); overlay.SetOverlayWidthInMeters(handle, scale); overlay.SetOverlayAutoCurveDistanceRangeInMeters(handle, curvedRange.x, curvedRange.y); var textureBounds = new VRTextureBounds_t(); textureBounds.uMin = (0 + uvOffset.x) * uvOffset.z; textureBounds.vMin = (1 + uvOffset.y) * uvOffset.w; textureBounds.uMax = (1 + uvOffset.x) * uvOffset.z; textureBounds.vMax = (0 + uvOffset.y) * uvOffset.w; overlay.SetOverlayTextureBounds(handle, ref textureBounds); var vecMouseScale = new HmdVector2_t(); vecMouseScale.v0 = mouseScale.x; vecMouseScale.v1 = mouseScale.y; overlay.SetOverlayMouseScale(handle, ref vecMouseScale); var vrcam = SteamVR_Render.Top(); if (vrcam != null && vrcam.origin != null) { var offset = new SteamVR_Utils.RigidTransform(vrcam.origin, transform); offset.pos.x /= vrcam.origin.localScale.x; offset.pos.y /= vrcam.origin.localScale.y; offset.pos.z /= vrcam.origin.localScale.z; offset.pos.z += distance; var t = offset.ToHmdMatrix34(); overlay.SetOverlayTransformAbsolute(handle, SteamVR.settings.trackingSpace, ref t); } overlay.SetOverlayInputMethod(handle, inputMethod); if (curved || antialias) { highquality = true; } if (highquality) { overlay.SetHighQualityOverlay(handle); overlay.SetOverlayFlag(handle, VROverlayFlags.Curved, curved); overlay.SetOverlayFlag(handle, VROverlayFlags.RGSS4X, antialias); } else if (overlay.GetHighQualityOverlay() == handle) { overlay.SetHighQualityOverlay(OpenVR.k_ulOverlayHandleInvalid); } } else { overlay.HideOverlay(handle); } }
public void UpdateOverlay(SteamVR vr) { if (texture != null) { var error = vr.overlay.ShowOverlay(handle); if (error == VROverlayError.InvalidHandle || error == VROverlayError.UnknownOverlay) { if (vr.overlay.FindOverlay(key, ref handle) != VROverlayError.None) return; } vr.overlay.SetOverlayTexture(handle, texture.GetNativeTexturePtr()); vr.overlay.SetOverlayAlpha(handle, alpha); vr.overlay.SetOverlayGamma(handle, gamma); vr.overlay.SetOverlayWidthInMeters(handle, scale); var textureBounds = new VRTextureBounds_t(); textureBounds.uMin = (0 + uvOffset.x) * uvOffset.z; textureBounds.vMin = (1 + uvOffset.y) * uvOffset.w; textureBounds.uMax = (1 + uvOffset.x) * uvOffset.z; textureBounds.vMax = (0 + uvOffset.y) * uvOffset.w; vr.overlay.SetOverlayTextureBounds(handle, ref textureBounds); var vecMouseScale = new HmdVector2_t(); vecMouseScale.v = new float[] { mouseScale.x, mouseScale.y }; vr.overlay.SetOverlayMouseScale(handle, ref vecMouseScale); var vrcam = SteamVR_Render.Top(); if (vrcam != null && vrcam.origin != null) { var offset = new SteamVR_Utils.RigidTransform(vrcam.origin, transform); offset.pos.x /= vrcam.origin.localScale.x; offset.pos.y /= vrcam.origin.localScale.y; offset.pos.z /= vrcam.origin.localScale.z; offset.pos.z += distance; var t = offset.ToHmdMatrix34(); vr.overlay.SetOverlayTransformAbsolute(handle, SteamVR_Render.instance.trackingSpace, ref t); } vr.overlay.SetOverlayVisibility(handle, visibility); vr.overlay.SetOverlayInputMethod(handle, inputMethod); if (curved || antialias) highquality = true; if (highquality) { vr.overlay.SetHighQualityOverlay(handle); vr.overlay.SetOverlayFlag(handle, VROverlayFlags.Curved, curved); vr.overlay.SetOverlayFlag(handle, VROverlayFlags.RGSS4X, antialias); } else if (vr.overlay.GetHighQualityOverlay() == handle) { vr.overlay.SetHighQualityOverlay(OpenVR.k_ulOverlayHandleInvalid); } } else { vr.overlay.HideOverlay(handle); } }