public void TurnDown(string clipName, float duration) => TurnDown(BlendShapeKeyCache.Get(clipName), duration);
public void TurnDown(BlendShapePreset clipPreset, float duration) => TurnDown(BlendShapeKeyCache.Get(clipPreset), duration);
public void Append(BlendShapePreset clipPreset, Transition <float> transition) => Append(BlendShapeKeyCache.Get(clipPreset), transition);
public void Append(string clipName, Transition <float> transition) => Append(BlendShapeKeyCache.Get(clipName), transition);
public bool IsAnimating(BlendShapePreset clipPreset) => IsAnimating(BlendShapeKeyCache.Get(clipPreset));
public bool IsAnimating(string clipName) => IsAnimating(BlendShapeKeyCache.Get(clipName));
public void Invoke(string clipName) => Invoke(BlendShapeKeyCache.Get(clipName));