private bool IsPreloaded(FrameInfo frameInfo) { return(FPreloadedFrames.ContainsKey(frameInfo)); }
private void UpdateTexture(FrameInfo frameInfo, EX9.Texture texture) { }
private bool IsScheduled(FrameInfo frameInfo) { return(FScheduledFrameInfos.Any(fi => fi == frameInfo && !fi.IsCanceled)); }