public void Read(BinaryReader reader, TTMHeader header, TriVertices vertices, TTMTriangles triangles, int TriNumber) { for (int i = 0; i < 3; i++) { int VertIndex = Utilities.ReadInteger(reader, header.VertexNumberSize); Vertices[i] = (VertIndex <1 || VertIndex> vertices.Count) ? null : vertices[VertIndex - 1]; //{$ifdef LoadTTMIndices} //VertexIndices[i] := VertexIndex; //{$endif} } for (int i = 0; i < 3; i++) { int NeighbourIndex = Utilities.ReadInteger(reader, header.TriangleNumberSize); Neighbours[i] = (NeighbourIndex <1 || NeighbourIndex> triangles.Count) ? null : triangles[NeighbourIndex - 1]; //{$ifdef LoadTTMIndices} //NeighbourIndices[i] := NeighbourIndex; //{$endif} } }
protected override void CreateLists(out TriVertices vertices, out Triangles triangles) { // Note : Do NOT call inherited here, doing so will cause a memory leak as the // Vertices and Triangles lists create in the inherited method are then lost // by being overwritten here. vertices = new TTMVertices(); triangles = new TTMTriangles(); }