private bool nebula_selector(VRageRender.MyImpostorProperties properties) { return(properties.ImpostorType == VRageRender.MyImpostorType.Nebula); }
public static void UpdateDistantImpostors( MyImpostorProperties[] impostorProperties ) { var message = MessagePool.Get<MyRenderMessageUpdateDistantImpostors>(MyRenderMessageEnum.UpdateDistantImpostors); message.ImpostorProperties = impostorProperties; EnqueueMessage(message); }