public override void OnEnter() { base.OnEnter(); CameraMgr.UseDefaultSkybox(); CameraMgr.Place(Vector3.zero); CameraMgr.Euler(Vector3.zero); slate.DoEnter(); }
public static void Reset() { CameraMgr.UseDefaultSkybox(); CameraMgr.Place(Vector3.zero); CameraMgr.Euler(Vector3.zero); ResourceMgr.ToggleAllGameObjects(false); TriggerMgr.ToggleAllTrigger(false); fsm.Reset(); }
public static void Clean() { CameraMgr.UseDefaultSkybox(); CameraMgr.Place(Vector3.zero); CameraMgr.Euler(Vector3.zero); ResourceMgr.CleanAllGameObjects(); TriggerMgr.Clean(); fsm.Clean(); images.Clear(); }