/// <summary> /// The Check method is used to check if a game object should be ignored based on a given string or policy list. /// </summary> /// <param name="obj">The game object to check.</param> /// <param name="list">The policy list to use for checking.</param> /// <returns>Returns true of the given game object matches the policy list or given string logic.</returns> public static bool Check(GameObject obj, VRTK_PolicyList list) { if (list) { return(list.Find(obj)); } return(false); }
// Token: 0x06001BBB RID: 7099 RVA: 0x00090FC3 File Offset: 0x0008F1C3 public static bool Check(GameObject obj, VRTK_PolicyList list) { return(list != null && list.Find(obj)); }