/// <summary> /// The SetRendererHidden method turns off renderers of a given GameObject. It can also be provided with an optional model to ignore the render toggle on. /// </summary> /// <param name="model">The GameObject to hide the renderers for.</param> /// <param name="ignoredModel">An optional GameObject to ignore the renderer toggle on.</param> public static void SetRendererHidden(GameObject model, GameObject ignoredModel = null) { SetupInstance(); if (instance != null) { instance.InternalSetRendererHidden(model, ignoredModel); } }