protected void Start() { if (!Application.isEditor || !Application.isPlaying) { return; } PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>(); pipelineManager = ps.gameObject.GetComponent <PipelineManager>(); imageCapture = GetComponent <CameraImageCapture>(); imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>(); LoadUploadRetryStateFromCache(); forceNewFileCreation = UnityEditor.EditorPrefs.GetBool("forceNewFileCreation", true); useFileApi = UnityEditor.EditorPrefs.GetBool("useFileApi", false); API.SetOnlineMode(true); string testImage = System.IO.File.ReadAllText("Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/customImage.cfg"); if (testImage != "") { imagePath = testImage; Debug.Log("Image path found! using this for upload."); } }
public void OnEnable() { /* * if (EyelidSkinnedMesh == null) * EyelidSkinnedMesh = (target as Component).GetComponentInChildren<SkinnedMeshRenderer>(true); * if (EyelidBlendShapes == null) * EyelidBlendShapes = GetBlendShapeNames(EyelidSkinnedMesh); */ if (avatarDescriptor == null) { avatarDescriptor = (VRCAvatarDescriptor)target; } if (pipelineManager == null) { pipelineManager = avatarDescriptor.GetComponent <VRC.Core.PipelineManager>(); if (pipelineManager == null) { avatarDescriptor.gameObject.AddComponent <VRC.Core.PipelineManager>(); } } if (!_doCustomizeAnimLayers.boolValue) { ResetAnimLayersToDefault(); } EnforceAnimLayerSetup(true); serializedObject.ApplyModifiedProperties(); InitEyeLook(); Init_Expressions(); }
void DeleteVrcComponents() { Debug.Log("Deleting vrc components..."); VRC.Core.PipelineManager pipelineManager = vrcAvatarDescriptor.gameObject.GetComponent <VRC.Core.PipelineManager>(); if (pipelineManager == null) { throw new Exception("Cannot delete pipeline manager: cannot find it!"); } DestroyImmediate(vrcAvatarDescriptor); DestroyImmediate(pipelineManager); Debug.Log("Vrc components deleted"); }
public override void OnInspectorGUI() { if (sceneDescriptor == null) { sceneDescriptor = (VRCSDK2.VRC_SceneDescriptor)target; } if (pipelineManager == null) { pipelineManager = sceneDescriptor.GetComponent <VRC.Core.PipelineManager>(); if (pipelineManager == null) { sceneDescriptor.gameObject.AddComponent <VRC.Core.PipelineManager>(); } } DrawDefaultInspector(); }
protected void Start() { if (!Application.isEditor || !Application.isPlaying) { return; } PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>(); pipelineManager = ps.gameObject.GetComponent <PipelineManager>(); imageCapture = GetComponent <CameraImageCapture>(); imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>(); LoadUploadRetryStateFromCache(); forceNewFileCreation = UnityEditor.EditorPrefs.GetBool("forceNewFileCreation", true); }
void Start() { if (Application.isEditor && Application.isPlaying) { Application.runInBackground = true; UnityEngine.VR.VRSettings.enabled = false; PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>(); pipelineManager = ps.gameObject.GetComponent <PipelineManager>(); imageCapture = GetComponent <CameraImageCapture>(); imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>(); uploadButton.onClick.AddListener(SetupUpload); shouldUpdateImageToggle.onValueChanged.AddListener(ToggleUpdateImage); Login(); SetupUI(); } }
protected void Start() { if (!Application.isEditor || !Application.isPlaying) { return; } PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>(); pipelineManager = ps.gameObject.GetComponent <PipelineManager>(); imageCapture = GetComponent <CameraImageCapture>(); imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>(); LoadUploadRetryStateFromCache(); forceNewFileCreation = UnityEditor.EditorPrefs.GetBool("forceNewFileCreation", true); useFileApi = UnityEditor.EditorPrefs.GetBool("useFileApi", VRC.Core.ApiFile.kDefaultUseFileAPI); API.InitializeDebugLevel(); API.SetOnlineMode(true); }
public override void OnInspectorGUI() { if (avatarDescriptor == null) { avatarDescriptor = (VRCSDK2.VRC_AvatarDescriptor)target; } if (pipelineManager == null) { pipelineManager = avatarDescriptor.GetComponent <VRC.Core.PipelineManager>(); if (pipelineManager == null) { avatarDescriptor.gameObject.AddComponent <VRC.Core.PipelineManager>(); } } // DrawDefaultInspector(); if (VRCSdkControlPanel.window != null) { if (GUILayout.Button("Select this avatar in the SDK control panel")) { VRCSdkControlPanelAvatarBuilder.SelectAvatar(avatarDescriptor); } } avatarDescriptor.ViewPosition = EditorGUILayout.Vector3Field("View Position", avatarDescriptor.ViewPosition); //avatarDescriptor.Name = EditorGUILayout.TextField("Avatar Name", avatarDescriptor.Name); avatarDescriptor.Animations = (VRCSDK2.VRC_AvatarDescriptor.AnimationSet)EditorGUILayout.EnumPopup("Default Animation Set", avatarDescriptor.Animations); avatarDescriptor.CustomStandingAnims = (AnimatorOverrideController)EditorGUILayout.ObjectField("Custom Standing Anims", avatarDescriptor.CustomStandingAnims, typeof(AnimatorOverrideController), true, null); avatarDescriptor.CustomSittingAnims = (AnimatorOverrideController)EditorGUILayout.ObjectField("Custom Sitting Anims", avatarDescriptor.CustomSittingAnims, typeof(AnimatorOverrideController), true, null); avatarDescriptor.ScaleIPD = EditorGUILayout.Toggle("Scale IPD", avatarDescriptor.ScaleIPD); avatarDescriptor.lipSync = (VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle)EditorGUILayout.EnumPopup("Lip Sync", avatarDescriptor.lipSync); switch (avatarDescriptor.lipSync) { case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.Default: if (GUILayout.Button("Auto Detect!")) { AutoDetectLipSync(); } break; case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.JawFlapBlendShape: avatarDescriptor.VisemeSkinnedMesh = (SkinnedMeshRenderer)EditorGUILayout.ObjectField("Face Mesh", avatarDescriptor.VisemeSkinnedMesh, typeof(SkinnedMeshRenderer), true); if (avatarDescriptor.VisemeSkinnedMesh != null) { DetermineBlendShapeNames(); int current = -1; for (int b = 0; b < blendShapeNames.Count; ++b) { if (avatarDescriptor.MouthOpenBlendShapeName == blendShapeNames[b]) { current = b; } } string title = "Jaw Flap Blend Shape"; int next = EditorGUILayout.Popup(title, current, blendShapeNames.ToArray()); if (next >= 0) { avatarDescriptor.MouthOpenBlendShapeName = blendShapeNames[next]; } } break; case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.JawFlapBone: avatarDescriptor.lipSyncJawBone = (Transform)EditorGUILayout.ObjectField("Jaw Bone", avatarDescriptor.lipSyncJawBone, typeof(Transform), true); break; case VRCSDK2.VRC_AvatarDescriptor.LipSyncStyle.VisemeBlendShape: SkinnedMeshRenderer prev = avatarDescriptor.VisemeSkinnedMesh; avatarDescriptor.VisemeSkinnedMesh = (SkinnedMeshRenderer)EditorGUILayout.ObjectField("Face Mesh", avatarDescriptor.VisemeSkinnedMesh, typeof(SkinnedMeshRenderer), true); if (avatarDescriptor.VisemeSkinnedMesh != prev) { shouldRefreshVisemes = true; } if (avatarDescriptor.VisemeSkinnedMesh != null) { DetermineBlendShapeNames(); if (avatarDescriptor.VisemeBlendShapes == null || avatarDescriptor.VisemeBlendShapes.Length != (int)VRCSDK2.VRC_AvatarDescriptor.Viseme.Count) { avatarDescriptor.VisemeBlendShapes = new string[(int)VRCSDK2.VRC_AvatarDescriptor.Viseme.Count]; } for (int i = 0; i < (int)VRCSDK2.VRC_AvatarDescriptor.Viseme.Count; ++i) { int current = -1; for (int b = 0; b < blendShapeNames.Count; ++b) { if (avatarDescriptor.VisemeBlendShapes[i] == blendShapeNames[b]) { current = b; } } string title = "Viseme: " + ((VRCSDK2.VRC_AvatarDescriptor.Viseme)i).ToString(); int next = EditorGUILayout.Popup(title, current, blendShapeNames.ToArray()); if (next >= 0) { avatarDescriptor.VisemeBlendShapes[i] = blendShapeNames[next]; } } if (shouldRefreshVisemes) { AutoDetectVisemes(); } } break; } EditorGUILayout.LabelField("Unity Version", avatarDescriptor.unityVersion); }