public GameController(Menu menu, GameplayUI gameplayUI, SettingsMenu settingsMenu, QuickMenu quickMenu, MediaElement musicMedia, MediaElement soundEffectMedia) { this.menu = menu; this.gameplayUI = gameplayUI; this.settingsMenu = settingsMenu; this.quickMenu = quickMenu; settings = Settings.LoadSettings(); music = new SoundController(musicMedia); soundEffect = new SoundController(soundEffectMedia); music.LoadSound("bensound-relaxing.mp3"); music.ChangeVolume(settings.MusicVolume); music.Play(); }