예제 #1
0
 private void LoadRightWeaponDamageCollider()
 {
     righHandtDamageCollider = rightHandSlot.currentWeaponModel.GetComponentInChildren <DamageCollider>();
 }
예제 #2
0
 private void LoadLeftWeaponDamageCollider()
 {
     leftHandDamageCollider = leftHandSlot.currentWeaponModel.GetComponentInChildren <DamageCollider>();
 }