public static void BuildSingleFileM3u(string pPath, Nsfe pNsfeData, string pTrackData, int pIndex, int pTrackIndex) { string outputFileName = Path.GetFileNameWithoutExtension(pPath) + " - " + pIndex.ToString().PadLeft(2, '0') + " - " + NsfUtil.ParseTitle(pNsfeData, pTrackIndex) + ".m3u"; foreach (char c in Path.GetInvalidFileNameChars()) { outputFileName = outputFileName.Replace(c, '_'); } string outputPath = Path.GetDirectoryName(pPath); StreamWriter singleSW = File.CreateText(outputPath + Path.DirectorySeparatorChar + outputFileName); singleSW.WriteLine("#######################################################"); singleSW.WriteLine("#"); singleSW.WriteLine("# Game: " + pNsfeData.SongName); singleSW.WriteLine("# Artist: " + pNsfeData.SongArtist); singleSW.WriteLine("# Copyright: " + pNsfeData.SongCopyright); singleSW.WriteLine("# Ripper: " + pNsfeData.NsfRipper); singleSW.WriteLine("# Song: " + NsfUtil.ParseTitle(pNsfeData, pIndex)); singleSW.WriteLine("#"); singleSW.WriteLine("#######################################################"); singleSW.WriteLine(); singleSW.WriteLine(pTrackData); singleSW.Close(); singleSW.Dispose(); }
public static string BuildTrackItem(int pIndex, Nsfe pNsfeData, string pPath) { int tempTime; int timeMinutes = 0; int timeSeconds = 0; string timeTotal = String.Empty; int fadeMinutes = 0; int fadeSeconds = 0; string fadeTotal = String.Empty; string title; string entry; title = NsfUtil.ParseTitle(pNsfeData, pIndex); if (pNsfeData.Times != null) { tempTime = pNsfeData.Times[pIndex]; if (tempTime >= 0) { timeMinutes = tempTime / 60000; timeSeconds = ((tempTime - (timeMinutes * 60000)) % 60000) / 1000; timeTotal = timeMinutes + ":" + timeSeconds.ToString("d2"); } } if (pNsfeData.Fades != null) { tempTime = pNsfeData.Fades[pIndex]; if (tempTime >= 0) { fadeMinutes = tempTime / 60000; fadeSeconds = ((tempTime - (fadeMinutes * 60000)) % 60000) / 1000; fadeTotal = fadeMinutes + ":" + fadeSeconds.ToString("d2"); } } entry = NezPlugUtil.BuildPlaylistEntry(NezPlugUtil.FORMAT_NSF, Path.GetFileNameWithoutExtension(pPath) + ".nsf", (pIndex + 1).ToString(), title.Trim(), timeTotal, String.Empty, fadeTotal, String.Empty); return(entry); }
public static void BuildM3uForFile(NsfM3uBuilderStruct pNsfM3uBuilderStruct) { using (FileStream fs = File.OpenRead(pNsfM3uBuilderStruct.Path)) { Type dataType = FormatUtil.getObjectType(fs); System.Text.Encoding enc = System.Text.Encoding.ASCII; if (dataType != null && dataType.Name.Equals("Nsfe")) { string filename = Path.GetFileName(pNsfM3uBuilderStruct.Path); string trackItem = String.Empty; Nsfe nsfeData = new Nsfe(); fs.Seek(0, SeekOrigin.Begin); nsfeData.Initialize(fs, pNsfM3uBuilderStruct.Path); string outputFile = Path.GetDirectoryName(pNsfM3uBuilderStruct.Path) + Path.DirectorySeparatorChar + Path.GetFileNameWithoutExtension(pNsfM3uBuilderStruct.Path) + ".m3u"; using (StreamWriter sw = File.CreateText(outputFile)) { string[] playlist = nsfeData.Playlist.Split(','); sw.WriteLine("#######################################################"); sw.WriteLine("#"); sw.WriteLine("# Game: " + nsfeData.SongName); sw.WriteLine("# Artist: " + nsfeData.SongArtist); sw.WriteLine("# Copyright: " + nsfeData.SongCopyright); sw.WriteLine("# Ripper: " + nsfeData.NsfRipper); sw.WriteLine("#"); sw.WriteLine("#######################################################"); sw.WriteLine(); // Build by playlist if it exists if (!String.IsNullOrEmpty(nsfeData.Playlist)) { int fileIndex = 1; int index; foreach (string s in nsfeData.Playlist.Split(',')) { index = int.Parse(s.Trim()); trackItem = NsfUtil.BuildTrackItem(index, nsfeData, pNsfM3uBuilderStruct.Path); sw.WriteLine(trackItem); if (pNsfM3uBuilderStruct.OnePlaylistPerFile) { NsfUtil.BuildSingleFileM3u(pNsfM3uBuilderStruct.Path, nsfeData, trackItem, fileIndex, index); } fileIndex++; } } // Use default order if playlist does not exist else { // !!! CHANGE TO START FROM nsfeData.StartingSong??????? for (int i = 0; i < nsfeData.TotalSongs[0]; i++) { trackItem = NsfUtil.BuildTrackItem(i, nsfeData, pNsfM3uBuilderStruct.Path); sw.WriteLine(trackItem); if (pNsfM3uBuilderStruct.OnePlaylistPerFile) { NsfUtil.BuildSingleFileM3u(pNsfM3uBuilderStruct.Path, nsfeData, trackItem, i, i); } } } } NsfUtil.NsfeToNsf(nsfeData, pNsfM3uBuilderStruct.Path); } } }