public int GenerateNewPlayerGearDataEntry(PlayerData.GearData _GearData, WowVersionEnum _WowVersion) { if (_GearData == null) { return(0); } Dictionary <ItemSlot, SQLIngameItemID> ingameItemIDs = new Dictionary <ItemSlot, SQLIngameItemID>(); foreach (ItemSlot slot in Enum.GetValues(typeof(ItemSlot))) { ingameItemIDs.Add(slot, new SQLIngameItemID(0)); } foreach (var item in _GearData.Items) { SQLIngameItemID itemID = GenerateNewIngameItemEntry(new SQLIngameItemInfo(item.Value)); ingameItemIDs.AddOrSet(item.Key, itemID); } int gearDataEntryID = 0; var conn = OpenConnection(); try { using (var cmd = new NpgsqlCommand("INSERT INTO playergeartable(id, head, neck, shoulder, shirt, chest, belt, legs, feet, wrist, gloves, finger_1, finger_2, trinket_1, trinket_2, back, main_hand, off_hand, ranged, tabard) VALUES (DEFAULT, :Head, :Neck, :Shoulder, :Shirt, :Chest, :Belt, :Legs, :Feet, :Wrist, :Gloves, :Finger_1, :Finger_2, :Trinket_1, :Trinket_2, :Back, :Main_Hand, :Off_Hand, :Ranged, :Tabard) RETURNING id", conn)) { cmd.Parameters.Add(new NpgsqlParameter("Head", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Head]; cmd.Parameters.Add(new NpgsqlParameter("Neck", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Neck]; cmd.Parameters.Add(new NpgsqlParameter("Shoulder", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Shoulder]; cmd.Parameters.Add(new NpgsqlParameter("Shirt", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Shirt]; cmd.Parameters.Add(new NpgsqlParameter("Chest", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Chest]; cmd.Parameters.Add(new NpgsqlParameter("Belt", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Belt]; cmd.Parameters.Add(new NpgsqlParameter("Legs", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Legs]; cmd.Parameters.Add(new NpgsqlParameter("Feet", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Feet]; cmd.Parameters.Add(new NpgsqlParameter("Wrist", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Wrist]; cmd.Parameters.Add(new NpgsqlParameter("Gloves", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Gloves]; cmd.Parameters.Add(new NpgsqlParameter("Finger_1", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Finger_1]; cmd.Parameters.Add(new NpgsqlParameter("Finger_2", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Finger_2]; cmd.Parameters.Add(new NpgsqlParameter("Trinket_1", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Trinket_1]; cmd.Parameters.Add(new NpgsqlParameter("Trinket_2", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Trinket_2]; cmd.Parameters.Add(new NpgsqlParameter("Back", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Back]; cmd.Parameters.Add(new NpgsqlParameter("Main_Hand", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Main_Hand]; cmd.Parameters.Add(new NpgsqlParameter("Off_Hand", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Off_Hand]; cmd.Parameters.Add(new NpgsqlParameter("Ranged", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Ranged]; cmd.Parameters.Add(new NpgsqlParameter("Tabard", NpgsqlDbType.Integer)).Value = (int)ingameItemIDs[ItemSlot.Tabard]; using (var reader = cmd.ExecuteReader()) { if (reader.Read() == true) { gearDataEntryID = reader.GetInt32(0); } } } if (gearDataEntryID != 0 && _WowVersion != WowVersionEnum.Vanilla) { //There may be gems we should add to the geardata! Dictionary <ItemSlot, SQLGemInfo> gems = new Dictionary <ItemSlot, SQLGemInfo>(); foreach (var item in _GearData.Items) { if (item.Value.GemIDs != null) { SQLGemInfo gemInfo = new SQLGemInfo(item.Value.GemIDs); if (gemInfo.IsNull() == false) { gems.Add(item.Key, gemInfo); } } } if (gems.Count > 0) { GenerateNewPlayerGearGemEntries(gearDataEntryID, gems); } } } finally { CloseConnection(); } return(gearDataEntryID); }