public static bool ExistsActionInDestroyCallback(this GameObject gameObject, System.Action <GameObject> action) => DestoryCallbacker.ExistsAction(gameObject, action);
public static void AddDestroyCallback(this GameObject gameObject, System.Action <GameObject> action) => DestoryCallbacker.AddOnDestoryCallback(gameObject, action);
public static bool ExistsDestroyCallback(this GameObject gameObject) => DestoryCallbacker.ExistsOnDestroyCallback(gameObject);