예제 #1
0
 //ゲーム終了
 IEnumerator CoGameExit()
 {
     if (CameraManager)
     {
         yield return(StartCoroutine(CameraManager.CoGameExit()));
     }
     Application.Quit();
 }
예제 #2
0
        //ゲーム終了
        IEnumerator CoGameExit()
        {
#if LegacyUtageUi
            if (CameraManager)
            {
                yield return(StartCoroutine(CameraManager.CoGameExit()));
            }
#endif
            Application.Quit();
            yield break;
        }