/// <summary> /// Records the connector's state change. /// </summary> /// <param name="change">Arguments that describes a change.</param> private void AddConnectionChange(ConnectedChangedEventArgs change) { if (this._connectionChanges == null) { this._connectionChanges = new List <ConnectedChangedEventArgs>(); } this._connectionChanges.Add(change); }
/// <summary> /// Raises the event <see cref="ConnectedChanged"/>. /// </summary> /// <param name="e">The object with event's arguments.</param> private void OnConnectedChanged(ConnectedChangedEventArgs e) { var connectedChanged = this.ConnectedChanged; if (connectedChanged != null) { connectedChanged(this, e); } }
public void RaisesConnectedChangedOnMoveConnected() { var connected1 = new object(); var connected2 = new object(); IItemsPlacementConnector connector = this.CreateTestObject(); connector.Connect(connected1); connector.Connect(connected2); ConnectedChangedEventArgs args = null; connector.ConnectedChanged += (sender, e) => args = e; connector.MoveConnected(connected1, 1); Assert.AreEqual(ConnectedChangedAction.Move, args.Action); Assert.AreEqual(connected1, args.Changed); connector.MoveConnected(connected2, 1); Assert.AreEqual(ConnectedChangedAction.Move, args.Action); Assert.AreEqual(connected2, args.Changed); }