public void Close()
 {
     Debug.WriteLine($"PreviewerApplication.Close for asset={currentAsset}");
     urhoScene?.Exit();
     urhoScene = null;
 }
 public void Close()
 {
     Log.Write(LogLevel.Debug, $"PreviewerApplication.Close for asset={currentAsset}");
     urhoScene?.Exit();
     urhoScene = null;
 }