/// <summary> /// Generates the xySegments into segments and inputs them into the input road network /// </summary> /// <param name="arn"></param> /// <returns></returns> public ArbiterRoadNetwork GenerateSegments(ArbiterRoadNetwork arn) { foreach (SimpleSegment ss in segments) { // seg ArbiterSegmentId asi = new ArbiterSegmentId(int.Parse(ss.Id)); ArbiterSegment asg = new ArbiterSegment(asi); arn.ArbiterSegments.Add(asi, asg); asg.RoadNetwork = arn; asg.SpeedLimits = new ArbiterSpeedLimit(); asg.SpeedLimits.MaximumSpeed = 13.4112; // 30mph max speed // way1 ArbiterWayId awi1 = new ArbiterWayId(1, asi); ArbiterWay aw1 = new ArbiterWay(awi1); aw1.Segment = asg; asg.Ways.Add(awi1, aw1); asg.Way1 = aw1; // way2 ArbiterWayId awi2 = new ArbiterWayId(2, asi); ArbiterWay aw2 = new ArbiterWay(awi2); aw2.Segment = asg; asg.Ways.Add(awi2, aw2); asg.Way2 = aw2; // make lanes foreach (SimpleLane sl in ss.Lanes) { // lane ArbiterLaneId ali; ArbiterLane al; // get way of lane id if (ss.Way1Lanes.Contains(sl)) { ali = new ArbiterLaneId(GenerationTools.GetId(sl.Id)[1], awi1); al = new ArbiterLane(ali); aw1.Lanes.Add(ali, al); al.Way = aw1; } else { ali = new ArbiterLaneId(GenerationTools.GetId(sl.Id)[1], awi2); al = new ArbiterLane(ali); aw2.Lanes.Add(ali, al); al.Way = aw2; } // add to display arn.DisplayObjects.Add(al); // width al.Width = sl.LaneWidth == 0 ? TahoeParams.T * 2.0 : sl.LaneWidth * 0.3048; if (sl.LaneWidth == 0) { Console.WriteLine("lane: " + ali.ToString() + " contains no lane width, setting to 4m"); } // lane boundaries al.BoundaryLeft = this.GenerateLaneBoundary(sl.LeftBound); al.BoundaryRight = this.GenerateLaneBoundary(sl.RightBound); // add lane to seg asg.Lanes.Add(ali, al); // waypoints List <ArbiterWaypoint> waypointList = new List <ArbiterWaypoint>(); // generate waypoints foreach (SimpleWaypoint sw in sl.Waypoints) { // waypoint ArbiterWaypointId awi = new ArbiterWaypointId(GenerationTools.GetId(sw.ID)[2], ali); ArbiterWaypoint aw = new ArbiterWaypoint(sw.Position, awi); aw.Lane = al; // stop if (sl.Stops.Contains(sw.ID)) { aw.IsStop = true; } // checkpoint foreach (SimpleCheckpoint sc in sl.Checkpoints) { if (sw.ID == sc.WaypointId) { aw.IsCheckpoint = true; aw.CheckpointId = int.Parse(sc.CheckpointId); arn.Checkpoints.Add(aw.CheckpointId, aw); } } // add asg.Waypoints.Add(awi, aw); arn.ArbiterWaypoints.Add(awi, aw); al.Waypoints.Add(awi, aw); waypointList.Add(aw); arn.DisplayObjects.Add(aw); arn.LegacyWaypointLookup.Add(sw.ID, aw); } al.WaypointList = waypointList; // lane partitions List <ArbiterLanePartition> alps = new List <ArbiterLanePartition>(); al.Partitions = alps; // generate lane partitions for (int i = 0; i < waypointList.Count - 1; i++) { // create lane partition ArbiterLanePartitionId alpi = new ArbiterLanePartitionId(waypointList[i].WaypointId, waypointList[i + 1].WaypointId, ali); ArbiterLanePartition alp = new ArbiterLanePartition(alpi, waypointList[i], waypointList[i + 1], asg); alp.Lane = al; waypointList[i].NextPartition = alp; waypointList[i + 1].PreviousPartition = alp; alps.Add(alp); arn.DisplayObjects.Add(alp); // crete initial user partition ArbiterUserPartitionId aupi = new ArbiterUserPartitionId(alp.PartitionId, waypointList[i].WaypointId, waypointList[i + 1].WaypointId); ArbiterUserPartition aup = new ArbiterUserPartition(aupi, alp, waypointList[i], waypointList[i + 1]); List <ArbiterUserPartition> aups = new List <ArbiterUserPartition>(); aups.Add(aup); alp.UserPartitions = aups; alp.SetDefaultSparsePolygon(); arn.DisplayObjects.Add(aup); } // path segments of lane List <IPathSegment> ips = new List <IPathSegment>(); List <Coordinates> pathSegments = new List <Coordinates>(); pathSegments.Add(alps[0].Initial.Position); // loop foreach (ArbiterLanePartition alPar in alps) { ips.Add(new LinePathSegment(alPar.Initial.Position, alPar.Final.Position)); // make new segment pathSegments.Add(alPar.Final.Position); } // generate lane partition path LinePath partitionPath = new LinePath(pathSegments); al.SetLanePath(partitionPath); al.PartitionPath = new Path(ips, CoordinateMode.AbsoluteProjected); // safeto zones foreach (ArbiterWaypoint aw in al.Waypoints.Values) { if (aw.IsStop) { LinePath.PointOnPath end = al.GetClosestPoint(aw.Position); double dist = -30; LinePath.PointOnPath begin = al.LanePath().AdvancePoint(end, ref dist); if (dist != 0) { begin = al.LanePath().StartPoint; } ArbiterSafetyZone asz = new ArbiterSafetyZone(al, end, begin); asz.isExit = true; asz.Exit = aw; al.SafetyZones.Add(asz); arn.DisplayObjects.Add(asz); arn.ArbiterSafetyZones.Add(asz); } } } } return(arn); }
/// <summary> /// Generates the arbiter zones form the internal xy zones for the input road network /// </summary> /// <param name="arn"></param> /// <returns></returns> /// <remarks>TODO: add zone cost map, adjacency of parking spots, figure out width</remarks> public ArbiterRoadNetwork GenerateZones(ArbiterRoadNetwork arn) { Dictionary <ArbiterZoneId, ArbiterZone> zones = new Dictionary <ArbiterZoneId, ArbiterZone>(); List <IArbiterWaypoint> waypoints = new List <IArbiterWaypoint>(); foreach (SimpleZone sz in xyZones) { ArbiterZoneId azi = new ArbiterZoneId(int.Parse(sz.ZoneID)); #region Generate Perimeter // old perim ZonePerimeter zp = sz.Perimeter; // perim id ArbiterPerimeterId api = new ArbiterPerimeterId(GenerationTools.GetId(zp.PerimeterID)[1], azi); #region Perimeter Waypoints List <ArbiterPerimeterWaypoint> perimeterWaypoints = new List <ArbiterPerimeterWaypoint>(); foreach (PerimeterPoint pp in zp.PerimeterPoints) { // id ArbiterPerimeterWaypointId apwi = new ArbiterPerimeterWaypointId( GenerationTools.GetId(pp.ID)[2], api); // point ArbiterPerimeterWaypoint apw = new ArbiterPerimeterWaypoint(apwi, pp.position); // add perimeterWaypoints.Add(apw); waypoints.Add(apw); arn.DisplayObjects.Add(apw); arn.LegacyWaypointLookup.Add(pp.ID, apw); } #endregion // generate perimeter ArbiterPerimeter ap = new ArbiterPerimeter(api, perimeterWaypoints); arn.DisplayObjects.Add(ap); // set per in points foreach (ArbiterPerimeterWaypoint apw in perimeterWaypoints) { apw.Perimeter = ap; } #region Set Defined Links // set links among perimeter nodes for (int i = 1; i <= ap.PerimeterPoints.Count; i++) { ArbiterPerimeterWaypointId apwi = new ArbiterPerimeterWaypointId(i, ap.PerimeterId); ArbiterPerimeterWaypoint apw = ap.PerimeterPoints[apwi]; if (i < ap.PerimeterPoints.Count) { ArbiterPerimeterWaypointId apwiNext = new ArbiterPerimeterWaypointId(i + 1, ap.PerimeterId); apw.NextPerimeterPoint = ap.PerimeterPoints[apwiNext]; } else { ArbiterPerimeterWaypointId apwiNext = new ArbiterPerimeterWaypointId(1, ap.PerimeterId); apw.NextPerimeterPoint = ap.PerimeterPoints[apwiNext]; } } #endregion #endregion #region Generate Parking Spots List <ArbiterParkingSpot> parkingSpots = new List <ArbiterParkingSpot>(); #region Parking Spots foreach (ParkingSpot ps in sz.ParkingSpots) { // spot id int apsiNum = GenerationTools.GetId(ps.SpotID)[1]; ArbiterParkingSpotId apsi = new ArbiterParkingSpotId(apsiNum, azi); // spot width double spotWidth; // check if spot width not set if (ps.SpotWidth == null || ps.SpotWidth == "" || ps.SpotWidth == "0") { spotWidth = 3.0; } else { // convert feet to meters spotWidth = double.Parse(ps.SpotWidth) * 0.3048; } // spot ArbiterParkingSpot aps = new ArbiterParkingSpot(spotWidth, apsi); arn.DisplayObjects.Add(aps); // waypoints List <ArbiterParkingSpotWaypoint> parkingSpotWaypoints = new List <ArbiterParkingSpotWaypoint>(); #region Parking Spot Waypoints #region Waypoint 1 // id int apwi1Number = GenerationTools.GetId(ps.Waypoint1.ID)[2]; ArbiterParkingSpotWaypointId apwi1 = new ArbiterParkingSpotWaypointId(apwi1Number, apsi); // generate waypoint 1 ArbiterParkingSpotWaypoint apw1 = new ArbiterParkingSpotWaypoint( ps.Waypoint1.Position, apwi1, aps); // set parkingSpotWaypoints.Add(apw1); waypoints.Add(apw1); arn.DisplayObjects.Add(apw1); arn.LegacyWaypointLookup.Add(ps.Waypoint1.ID, apw1); apw1.ParkingSpot = aps; // checkpoint or not? if (ps.CheckpointWaypointID == ps.Waypoint1.ID) { apw1.IsCheckpoint = true; apw1.CheckpointId = int.Parse(ps.CheckpointID); aps.Checkpoint = apw1; arn.Checkpoints.Add(apw1.CheckpointId, apw1); } else { aps.NormalWaypoint = apw1; } #endregion #region Waypoint 2 // id int apwi2Number = GenerationTools.GetId(ps.Waypoint2.ID)[2]; ArbiterParkingSpotWaypointId apwi2 = new ArbiterParkingSpotWaypointId(apwi2Number, apsi); // generate waypoint 2 ArbiterParkingSpotWaypoint apw2 = new ArbiterParkingSpotWaypoint( ps.Waypoint2.Position, apwi2, aps); // set parkingSpotWaypoints.Add(apw2); waypoints.Add(apw2); arn.DisplayObjects.Add(apw2); arn.LegacyWaypointLookup.Add(ps.Waypoint2.ID, apw2); apw2.ParkingSpot = aps; // checkpoint or not? if (ps.CheckpointWaypointID == ps.Waypoint2.ID) { apw2.IsCheckpoint = true; apw2.CheckpointId = int.Parse(ps.CheckpointID); aps.Checkpoint = apw2; arn.Checkpoints.Add(apw2.CheckpointId, apw2); } else { aps.NormalWaypoint = apw2; } #endregion #endregion // set waypoints aps.SetWaypoints(parkingSpotWaypoints); // add parkingSpots.Add(aps); } #endregion #endregion #region Create Zone // create zone ArbiterZone az = new ArbiterZone(azi, ap, parkingSpots, arn); // zone az.SpeedLimits = new ArbiterSpeedLimit(); az.SpeedLimits.MaximumSpeed = 2.24; az.SpeedLimits.MinimumSpeed = 2.24; // add to final dictionary zones.Add(az.ZoneId, az); arn.DisplayObjects.Add(az); #endregion } // set zones arn.ArbiterZones = zones; // add waypoints foreach (IArbiterWaypoint iaw in waypoints) { // set waypoint arn.ArbiterWaypoints.Add(iaw.AreaSubtypeWaypointId, iaw); } // return return(arn); }