public void upgradeitemScroll(Item item, Player player, int scrollLevel) { UpgradeInfo info = item.GetGlobalItem <UpgradeInfo>(mod); UpgradePlayer thePlayer = player.GetModPlayer <UpgradePlayer>(mod); if (item.magic || item.melee || item.summon || item.ranged) { if (!info.upgraded) { info.upgraded = true; info.baseCrit = item.crit; info.baseDamage = item.damage; info.baseName = item.Name; } info.level = scrollLevel; info.modifier = getDamageModifier(info.level); item.damage = (int)Math.Round((Convert.ToDouble(info.baseDamage * info.modifier) / 100)); item.crit = (int)Math.Round((Convert.ToDouble(info.baseCrit * info.modifier) / 100)); item.SetNameOverride(info.baseName + " +" + info.level); if (info.elemented) { info.elementDamage = (int)Math.Round(Convert.ToDouble(item.damage * 0.10)); } } else { if (!info.upgraded) { info.upgraded = true; info.baseArmor = item.defense; info.baseName = item.Name; } info.level = scrollLevel; info.modifier = getDamageModifier(info.level); item.SetNameOverride(info.baseName + " +" + info.level); item.defense = (int)Math.Round((Convert.ToDouble(info.baseArmor * info.modifier) / 100)); } if (info.level >= 10 && info.elemented == false) { enchantItemElement(item, info); } }
public override void LoadLegacy(BinaryReader reader) { try { UpgradePlayer thePlayer = player.GetModPlayer <UpgradePlayer>(mod); bool protectingStone = reader.ReadBoolean(); String modName = reader.ReadString(); if (ModLoader.GetMod(modName) != null) { thePlayer.SetProperties(protectingStone); } else { thePlayer.ResetProperties(); } } catch (Exception e) { ErrorLogger.Log(e.ToString()); } }