private void click_path(object sender, EventArgs e) { if (m_Path.IsDisposed) { m_Path = new PathSettings(); } else { m_Path.Focus(); } m_Path.TopMost = true; m_Path.Show(); }
private void click_path(object sender, EventArgs e) { if (m_Path.IsDisposed) m_Path = new PathSettings(); else m_Path.Focus(); m_Path.TopMost = true; m_Path.Show(); }