예제 #1
0
        public static void Initialize()
        {
            #region CreateMenus
            mainMenu    = MainMenu.AddMenu("Unsigned Yasuo", "UnsignedYasuo");
            Combo       = AddSubMenu(mainMenu, "Combo");
            Harass      = AddSubMenu(mainMenu, "Harass");
            AutoHarass  = AddSubMenu(mainMenu, "Auto Harass");
            LaneClear   = AddSubMenu(mainMenu, "Lane Clear");
            JungleClear = AddSubMenu(mainMenu, "Jungle Clear");
            LastHit     = AddSubMenu(mainMenu, "Last Hit");
            Killsteal   = AddSubMenu(mainMenu, "Kill Steal");
            Flee        = AddSubMenu(mainMenu, "Flee");
            Ult         = AddSubMenu(mainMenu, "Ult");
            Drawing     = AddSubMenu(mainMenu, "Drawing");
            Items       = AddSubMenu(mainMenu, "Items");
            #endregion

            #region Set Menu Values
            mainMenu.Add("Creator", new Label("This script is apart of the Unsigned Series made by Chaos"));
            AddComboBox(mainMenu, "Prediction Type:", 0, "EloBuddy", "Current Position");

            AddCheckboxes(ref Combo, "Use Q", "Use Q3", "Use E_false", "Use EQ_false", "Use E Under Tower_false", "Use R", "Use Items", "Beyblade");
            AddComboBox(Combo, "Dash Mode: ", 0, "Gapclose", "To Mouse", "Disable");
            AddCheckboxes(ref Harass, "Use Q", "Use Q3", "Use Q to Last Hit Minions_false", "Use Q3 to Last Hit Minions_false", "Use E_false", "Use EQ_false", "Use E Under Tower_false", "Use R_false", "Use Items");
            AddCheckboxes(ref AutoHarass, "Use Q", "Use Q3", "Use E_false", "Use EQ_false", "Use E Under Tower_false", "Use Items");
            AddCheckboxes(ref LaneClear, "Use Q", "Use Q3", "Use E_false", "Use E only for Last Hit", "Use EQ_false", "Use E Under Tower_false", "Use Items");
            AddCheckboxes(ref JungleClear, "Use Q", "Use Q3", "Use E", "Use E only for Last Hit_false", "Use EQ_false", "Use Items");
            AddCheckboxes(ref LastHit, "Use Q", "Use Q3", "Use E", "Use EQ_false", "Use E Under Tower_false", "Use Items");
            AddCheckboxes(ref Killsteal, "Activate Killsteal", "Use Q", "Use Q3", "Use E", "Use EQ", "Use E Under Tower", "Use Items", "Use Ignite");
            AddCheckboxes(ref Flee, "Use E", "Use E Under Tower", "Stack Q", "Wall Dash");
            AddSlider(Flee, "Wall Dash Extra Space", 20, 10, 200);
            AddCheckboxes(ref Ult, "Use R at Last Second", "Use R on All Enemies in Range", "Use R for Flow_false", "Use R at 10% HP_false", "Use R on Target Selector Target");
            AddSlider(Ult, "Use R on x Enemies or more:", 3, 1, 5);
            AddSlider(Ult, "Use R on Target Selector Target and x or more Enemies:", 2, 1, 4);

            AddCheckboxes(ref Drawing, "Draw Q", "Draw W_false", "Draw E", "Draw E End Position on Target_false", "Draw E End Position on Target - Detailed_false", "Draw EQ_false", "Draw EQ on Target_false", "Draw R", "Draw Beyblade", "Draw Wall Dashes", "Draw Turret Range", "Draw Combo Damage");
            AddSlider(Drawing, "Autos used in Combo", 2, 0, 5);
            AddSlider(Drawing, "Q's used in Combo", 2, 0, 5);
            AddCheckboxes(ref Items, "Use Quick Silver Sash", "Use Mercurials Scimitar", "Use Tiamat", "Use Ravenous Hydra", "Use Titanic Hydra", "Use Youmuus", "Use Bilgewater Cutlass", "Use Hextech Gunblade", "Use Blade of the Ruined King");
            WindWall.Initialize();
            #endregion
        }
예제 #2
0
        public static void Initialize()
        {
            #region CreateMenus
            mainMenu    = MainMenu.AddMenu("Unsigned Yasuo", "UnsignedYasuo");
            Combo       = AddSubMenu(mainMenu, "Kombo");
            Harass      = AddSubMenu(mainMenu, "Durtme");
            AutoHarass  = AddSubMenu(mainMenu, "Oto Durtme");
            LaneClear   = AddSubMenu(mainMenu, "KoridorTemizle");
            JungleClear = AddSubMenu(mainMenu, "Orman");
            LastHit     = AddSubMenu(mainMenu, "SonVurus");
            Killsteal   = AddSubMenu(mainMenu, "Oldurme Sekli");
            Flee        = AddSubMenu(mainMenu, "Kacis");
            Ult         = AddSubMenu(mainMenu, "Ulti");
            Drawing     = AddSubMenu(mainMenu, "Cizimler");
            Items       = AddSubMenu(mainMenu, "Itemler");
            #endregion

            #region Set Menu Values
            mainMenu.Add("Creator", new Label("Yapimci Chaos Ceviri TekinTR"));
            AddComboBox(mainMenu, "Prediction Type:", 0, "EloBuddy", "Current Position");

            AddCheckboxes(ref Combo, "Kullan Q", "Kullan Q3", "Kullan E_false", "Kullan EQ_false", "Kullan E Kule Alti_false", "Kullan R", "Kullan Items", "Beyblade");
            AddComboBox(Combo, "Hamle Modu: ", 0, "AtilmeOnleyici", "Fareye", "Kapali");
            AddCheckboxes(ref Harass, "Kullan Q", "Kullan Q3", "Kullan Q minyonlara son vurus_false", "Kullan Q3 minyonlara son vurus_false", "Kullan E_false", "Kullan EQ_false", "Kullan E Kule Alti_false", "Kullan R_false", "Kullan Items");
            AddCheckboxes(ref AutoHarass, "Kullan Q", "Kullan Q3", "Kullan E_false", "Kullan EQ_false", "Kullan E Kule Alti_false", "Kullan Items");
            AddCheckboxes(ref LaneClear, "Kullan Q", "Kullan Q3", "Kullan E_false", "Kullan E sadece son vurus", "Kullan EQ_false", "Kullan E Kule Alti_false", "Kullan Items");
            AddCheckboxes(ref JungleClear, "Kullan Q", "Kullan Q3", "Kullan E", "Kullan E sadece son vurus_false", "Kullan EQ_false", "Kullan Items");
            AddCheckboxes(ref LastHit, "Kullan Q", "Kullan Q3", "Kullan E", "Kullan EQ_false", "Kullan E Kule Alti_false", "Kullan Items");
            AddCheckboxes(ref Killsteal, "Oldurme Aktif", "Kullan Q", "Kullan Q3", "Kullan E", "Kullan EQ", "Kullan E Kule Alti", "Kullan Items", "Kullan Tutustur");
            AddCheckboxes(ref Flee, "Kullan E", "Kullan E Kule Alti", "Yuk Kas Q", "DuvardanGec");
            AddSlider(Flee, "DuvardanGecme Extra Uzaklik", 20, 10, 200);
            AddCheckboxes(ref Ult, "Kullan R Son saniyede", "Kullan R butun dusmanlar menzildeyken", "Kullan R takip ederken_false", "Kullan R at 10% HP_false", "Kullan R Secilen hedefe");
            AddSlider(Ult, "Kullan R x dusman yada fazlasi icin:", 3, 1, 5);
            AddSlider(Ult, "Kullan R secilen hedef ve x daha fazla dusman varsa:", 2, 1, 4);

            AddCheckboxes(ref Drawing, "Goster Q", "Goster W_false", "Goster E", "Goster E Bitis pozisyonu hedef_false", "Goster E Bitis pozisyonu hedef - Detayli_false", "Goster EQ_false", "Goster EQ hedef uzerinde_false", "Goster R", "Goster Beyblade", "Goster Duvardan Gecis", "Goster Kule menzili", "Goster Kombo hasarimi");
            AddSlider(Drawing, "Otomatik kombo kullan", 2, 0, 5);
            AddSlider(Drawing, "Q's kombo icinde kullan", 2, 0, 5);
            AddCheckboxes(ref Items, "Kullan Civali", "Kullan Civa Yatagan", "Kullan Tiamat", "Kullan Vahsi Hydra", "Kullan Hasmetli Hydra", "Kullan Youmuus", "Kullan Bilgewater Palasi", "Kullan Hextech Silahkilic", "Kullan Mahvolmus");
            WindWall.Initialize();
            #endregion
        }