예제 #1
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 public void SetBrushFromAsset(USlateBrushAsset Asset)
 {
     CheckIsValid();
     SetBrushFromAsset(_this.Get(), Asset);
 }
예제 #2
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 public extern void SetBrushFromAsset(USlateBrushAsset Asset);
 /// <summary>Draws a box</summary>
 public static void DrawBox(out FPaintContext Context, FVector2D Position, FVector2D Size, USlateBrushAsset Brush, FLinearColor Tint = default(FLinearColor))
 {
     DrawBox(IntPtr.Zero, out Context, ref Position, ref Size, Brush, ref Tint);
 }
        /// <summary>
        /// Creates a Slate Brush from a Slate Brush Asset
        /// @return A new slate brush using the asset's brush.
        /// </summary>
        public static FSlateBrush MakeBrushFromAsset(USlateBrushAsset BrushAsset)
        {
            FSlateBrush ___ret = MakeBrushFromAsset(IntPtr.Zero, BrushAsset);

            return(___ret);
        }
예제 #5
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 /// <summary>
 /// Creates a Slate Brush from a Slate Brush Asset
 /// @return A new slate brush using the asset's brush.
 /// </summary>
 public extern static FSlateBrush MakeBrushFromAsset(USlateBrushAsset BrushAsset);
예제 #6
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 /// <summary>Draws a box</summary>
 public extern static void DrawBox(out FPaintContext Context, FVector2D Position, FVector2D Size, USlateBrushAsset Brush, FLinearColor Tint = default(FLinearColor));