public FActorPerceptionBlueprintInfo(FActorPerceptionInfo info) : base(E_CreateStruct_FActorPerceptionBlueprintInfo_FActorPerceptionInfo(info), false) { }
/// <summary> /// takes all "newer" info from Other and absorbs it /// </summary> public void Merge(FActorPerceptionInfo other) => E_FActorPerceptionInfo_Merge(this, other);