// Get the default object for the UClass represented by this SubclassOf wrapper. public T GetDefault() { return(UnrealObject.GetClassDefaultObject <T>(NativeClass)); }
// Get the default object for the UClass represented by this SubclassOf wrapper, cast to a specific subclass of the type parameter. public U GetDefault <U>() where U : T { return(UnrealObject.GetClassDefaultObject <U>(NativeClass)); }