예제 #1
0
        private string GetFunctionSignature(UnrealModuleInfo module, UFunction function, UStruct owner, string customFunctionName,
                                            string customModifiers, bool stripAdditionalText, bool isImplementationMethod, List <string> namespaces)
        {
            bool isInterface     = owner != null && owner.IsChildOf <UInterface>();
            bool isDelegate      = function.HasAnyFunctionFlags(EFunctionFlags.Delegate | EFunctionFlags.MulticastDelegate);
            bool isStatic        = function.HasAnyFunctionFlags(EFunctionFlags.Static);
            bool isBlueprintType = owner != null && owner.IsA <UBlueprintGeneratedClass>();

            StringBuilder modifiers = new StringBuilder();

            if (!string.IsNullOrEmpty(customModifiers))
            {
                modifiers.Append(customModifiers);
            }
            else if (isInterface)
            {
                // Don't provide any modifiers for interfaces if there isn't one already provided
            }
            else
            {
                UFunction originalFunction;
                // NOTE: "isImplementationMethod" is talking about "_Implementation" methods.
                //       "isInterfaceImplementation" is talking about regular methods which are implementations for a interface.
                bool   isInterfaceImplementation;
                UClass originalOwner = GetOriginalFunctionOwner(function, out originalFunction, out isInterfaceImplementation);
                // All interface functions in the chain need to be public
                bool isInterfaceFunc = originalOwner != owner && originalOwner.HasAnyClassFlags(EClassFlags.Interface);

                if (isImplementationMethod || (function.HasAnyFunctionFlags(EFunctionFlags.Protected) &&
                                               !isInterfaceFunc && !isDelegate))
                {
                    modifiers.Append("protected");
                }
                else
                {
                    modifiers.Append("public");
                }
                if (isDelegate)
                {
                    modifiers.Append(" delegate");
                }
                if (isStatic)
                {
                    modifiers.Append(" static");
                }
                if (!isDelegate && !isStatic)
                {
                    if (function.HasAnyFunctionFlags(EFunctionFlags.BlueprintEvent))
                    {
                        UFunction superFunc = function.GetSuperFunction();
                        if (superFunc != null)
                        {
                            modifiers.Append(" override");
                        }
                        else
                        {
                            // This have should been filtered out in CanExportFunction()
                            Debug.Assert(originalOwner == owner || isInterfaceImplementation);

                            // Explicit will have the _Implementation as virtual and the function declaration as
                            // non-virtual (which is the same as C++)
                            if (!Settings.UseExplicitImplementationMethods || isImplementationMethod)
                            {
                                modifiers.Append(" virtual");
                            }
                        }
                    }
                    else
                    {
                        if (originalOwner != owner && !isInterfaceFunc)
                        {
                            // Add "new" if the parent class has a function with the same name but not BlueprintEvent.
                            // (don't do this for interface functions as we are implementing the function not redefining it)
                            modifiers.Append(" new");
                        }
                    }
                }
            }

            string returnType = "void";
            int    numReturns = 0;

            StringBuilder parameters = new StringBuilder();

            // index is the index into parameters string
            Dictionary <int, string> parameterDefaultsByIndex = new Dictionary <int, string>();

            // Once this is true all parameters from that point should also have defaults
            bool hasDefaultParameters = false;

            // Blueprint can define ref/out parameters with default values, this can't be translated to code
            bool invalidDefaultParams = false;

            // Info so we can avoid param name conflicts
            Dictionary <UProperty, string> paramNames = GetParamNames(function);

            // Generic array parameters
            string[] arrayParamNames = function.GetCommaSeperatedMetaData("ArrayParam");

            // Generic parameters depending on array type
            string[] arrayTypeDependentParamNames = function.GetCommaSeperatedMetaData("ArrayTypeDependentParams");

            // AutoCreateRefTerm will force ref on given parameter names (comma seperated)
            string[] autoRefParamNames = function.GetCommaSeperatedMetaData("AutoCreateRefTerm");

            // If this is a blueprint type try and getting the return value from the first out param (if there is only one out)
            UProperty blueprintReturnProperty = function.GetBlueprintReturnProperty();

            bool firstParameter = true;

            foreach (KeyValuePair <UProperty, string> param in paramNames)
            {
                UProperty parameter = param.Key;
                string    paramName = param.Value;

                string rawParamName = parameter.GetName();

                if (!parameter.HasAnyPropertyFlags(EPropertyFlags.Parm))
                {
                    continue;
                }

                if (parameter.HasAnyPropertyFlags(EPropertyFlags.ReturnParm) || parameter == blueprintReturnProperty)
                {
                    returnType = GetTypeName(parameter, namespaces);
                    numReturns++;
                }
                else
                {
                    if (firstParameter)
                    {
                        firstParameter = false;
                    }
                    else
                    {
                        parameters.Append(", ");
                    }

                    if (!parameter.HasAnyPropertyFlags(EPropertyFlags.ConstParm))
                    {
                        if (parameter.HasAnyPropertyFlags(EPropertyFlags.ReferenceParm) || autoRefParamNames.Contains(rawParamName))
                        {
                            parameters.Append("ref ");
                        }
                        else if (parameter.HasAnyPropertyFlags(EPropertyFlags.OutParm))
                        {
                            parameters.Append("out ");
                        }
                    }

                    string paramTypeName = GetTypeName(parameter, namespaces);
                    if (arrayParamNames.Contains(rawParamName))
                    {
                        int genericsIndex = paramTypeName.IndexOf('<');
                        if (genericsIndex >= 0)
                        {
                            paramTypeName = paramTypeName.Substring(0, genericsIndex) + "<T>";
                        }
                    }
                    else if (arrayTypeDependentParamNames.Contains(rawParamName))
                    {
                        paramTypeName = "T";
                    }

                    parameters.Append(paramTypeName + " " + paramName);

                    if (!invalidDefaultParams)
                    {
                        string defaultValue = GetParamDefaultValue(function, parameter, paramTypeName, ref hasDefaultParameters, ref invalidDefaultParams);
                        if (!string.IsNullOrEmpty(defaultValue) && !invalidDefaultParams)
                        {
                            if (isBlueprintType &&
                                (parameter.HasAnyPropertyFlags(EPropertyFlags.ReferenceParm | EPropertyFlags.OutParm) ||
                                 autoRefParamNames.Contains(rawParamName)))
                            {
                                invalidDefaultParams = true;
                            }
                            else
                            {
                                if (!hasDefaultParameters)
                                {
                                    hasDefaultParameters = true;
                                }
                                parameterDefaultsByIndex[parameters.Length] = " = " + defaultValue;
                            }
                        }
                    }
                }
            }

            if (numReturns > 1)
            {
                FMessage.Log(ELogVerbosity.Error, "More than 1 return on function '" + function.GetPathName() + "'");
            }

            // Insert the default parameters if they aren't invalid
            if (!invalidDefaultParams)
            {
                int offset = 0;
                foreach (KeyValuePair <int, string> parameterDefault in parameterDefaultsByIndex)
                {
                    parameters.Insert(parameterDefault.Key + offset, parameterDefault.Value);
                    offset += parameterDefault.Value.Length;
                }
            }

            string functionName = GetFunctionName(function);

            string additionalStr = string.Empty;

            if (isDelegate)
            {
                functionName  = GetTypeNameDelegate(function);
                additionalStr = ";";
            }
            //if (isInterface)
            //{
            //    additionalStr = ";";
            //}

            if (isImplementationMethod)
            {
                functionName += Settings.VarNames.ImplementationMethod;
            }

            if (!string.IsNullOrEmpty(customFunctionName))
            {
                functionName = customFunctionName;
            }
            if (stripAdditionalText)
            {
                additionalStr = string.Empty;
            }

            string generics = string.Empty;

            if (arrayParamNames.Length > 0 || arrayTypeDependentParamNames.Length > 0)
            {
                generics = "<T>";
            }

            if (modifiers.Length > 0)
            {
                modifiers.Append(' ');
            }
            return(string.Format("{0}{1} {2}{3}({4}){5}", modifiers, returnType, functionName, generics, parameters, additionalStr));
        }
예제 #2
0
        private void AppendFunctionOffsets(CSharpTextBuilder builder, CSharpTextBuilder offsetsBuilder, UFunction function,
                                           bool isGetter, bool isSetter, List <string> namespaces)
        {
            bool   isInterface = false;
            UClass owner       = function.GetOwnerClass();

            if (owner != null && owner.ClassFlags.HasFlag(EClassFlags.Interface))
            {
                isInterface = true;
            }

            string functionName = GetFunctionName(function);

            if (isGetter)
            {
                functionName += "_getter";
            }
            else if (isSetter)
            {
                functionName += "_setter";
            }
            Dictionary <UProperty, string> paramNames = GetParamNames(function);

            if (Settings.GenerateIsValidSafeguards)
            {
                builder.AppendLine("static bool " + functionName + Settings.VarNames.IsValid + ";");
            }
            if ((function.HasAnyFunctionFlags(EFunctionFlags.BlueprintEvent) && function.GetSuperFunction() == null) || isInterface)
            {
                builder.AppendLine("IntPtr " + functionName + Settings.VarNames.InstanceFunctionAddress + ";");
            }
            builder.AppendLine("static IntPtr " + functionName + Settings.VarNames.FunctionAddress + ";");
            builder.AppendLine("static int " + functionName + Settings.VarNames.ParamsSize + ";");

            foreach (KeyValuePair <UProperty, string> param in paramNames)
            {
                UProperty parameter = param.Key;
                string    paramName = param.Value;

                if (!parameter.HasAnyPropertyFlags(EPropertyFlags.Parm))
                {
                    continue;
                }

                AppendPropertyOffset(builder, functionName + "_" + paramName, parameter, true, namespaces);
            }

            offsetsBuilder.AppendLine(functionName + Settings.VarNames.FunctionAddress + " = " + Names.NativeReflectionCached_GetFunction +
                                      "(" + Settings.VarNames.ClassAddress + ", \"" + function.GetName() + "\");");
            offsetsBuilder.AppendLine(functionName + Settings.VarNames.ParamsSize + " = " + Names.NativeReflection_GetFunctionParamsSize +
                                      "(" + functionName + Settings.VarNames.FunctionAddress + ");");

            foreach (KeyValuePair <UProperty, string> param in paramNames)
            {
                UProperty parameter = param.Key;
                string    paramName = param.Value;

                if (!parameter.HasAnyPropertyFlags(EPropertyFlags.Parm))
                {
                    continue;
                }

                AppendPropertyOffsetNativeTypeLoader(offsetsBuilder, functionName + "_" + paramName, parameter, functionName);
            }
            if (Settings.GenerateIsValidSafeguards)
            {
                // XXXX_IsValid = param1_IsValid && param2_IsValid && param3_IsValid;
                string paramsValid = string.Join(" && ", paramNames.Values.Select(x => functionName + "_" + x + Settings.VarNames.IsValid));
                if (!string.IsNullOrEmpty(paramsValid))
                {
                    paramsValid = " && " + paramsValid;
                }
                offsetsBuilder.AppendLine(functionName + Settings.VarNames.IsValid + " = " +
                                          functionName + Settings.VarNames.FunctionAddress + " != IntPtr.Zero" + paramsValid + ";");
                offsetsBuilder.AppendLine(Names.NativeReflection_LogFunctionIsValid + "(\"" + function.GetPathName() + "\", " +
                                          functionName + Settings.VarNames.IsValid + ");");
            }
        }
예제 #3
0
        private bool CanExportFunction(UFunction function, bool isBlueprintType)
        {
            UClass ownerClass = function.GetOuter() as UClass;

            if (ownerClass != null && function.HasAnyFunctionFlags(EFunctionFlags.BlueprintEvent) &&
                function.GetSuperFunction() == null)
            {
                UFunction originalFunction;
                bool      isInterfaceImplementation;
                UClass    originalOwner = GetOriginalFunctionOwner(function, out originalFunction, out isInterfaceImplementation);

                // Let interface implementation functions through as we need them for implementing the interface.
                if (originalOwner != ownerClass && !isInterfaceImplementation)
                {
                    // BlueprintEvent function is defined twice in the hierarchy (this should only be possible in
                    // C++. Blueprint will have SuperFunction set). There isn't any logical code to output for this
                    // and Blueprint seems to just access the base-most function anyway.
                    Debug.Assert(function.HasAnyFunctionFlags(EFunctionFlags.Native));
                    return(false);
                }
            }

            // Make sure we use the GetOriginalFunctionOwner check before ExportAllFunctions as we aren't handling the
            // "new" keyword properly yet for redefined virtual functions.
            if (Settings.ExportAllFunctions)
            {
                return(true);
            }

            // Should we allow deprecated functions and tag them with [Obsolete]?
            if (function.HasMetaData(MDFunc.DeprecatedFunction))
            {
                return(false);
            }

            if (function.GetBoolMetaData(MDFunc.BlueprintInternalUseOnly))
            {
                return(false);
            }

            if (function.HasAnyFunctionFlags(EFunctionFlags.Delegate | EFunctionFlags.MulticastDelegate))
            {
                return(true);
            }

            if (isBlueprintType && function.HasAnyFunctionFlags(EFunctionFlags.BlueprintEvent))
            {
                // Skip events such as input events which can be implemented many times
                // which are hard to generate code for
                // "InpAxisEvt_LookUpRate_K2Node_InputAxisEvent_62"
                //
                // NOTE: This check may not be enough, we may need to check the UEdGraph nodes
                // for additional information

                bool isNativeEvent = function.HasAnyFunctionFlags(EFunctionFlags.Event);
                bool isCallable    = function.HasAnyFunctionFlags(EFunctionFlags.BlueprintCallable);
                bool hasSuperFunc  = function.GetSuperFunction() != null;

                // Check bIsNativeEvent if we want events such as ReceiveBeginPlay / ReceiveHit

                if (/*!isNativeEvent && */ !isCallable)
                {
                    return(false);
                }
            }

            // Maybe check metadata "BlueprintProtected" for true? In blueprint how do the
            // dropdowns private/protected/public impact the UFunction?

            // Functions don't need to be marked as FUNC_Public to be visible by blueprint?
            // The FUNC_BlueprintCallable and other all that matters?

            return(function.HasAnyFunctionFlags(EFunctionFlags.BlueprintCallable | EFunctionFlags.BlueprintEvent | EFunctionFlags.BlueprintPure));// &&
            //function.HasAnyFunctionFlags(EFunctionFlags.Public | EFunctionFlags.Protected);
        }