internal void ConnectTo(Windows.Networking.HostName host, UInt16 port) { directConn = new TvConnection(host, port); directConn.Connecting += new TvConnection.ConnectingDelegate(directConn_Connecting); directConn.Connected += new TvConnection.ConnectedDelegate(directConn_Connected); directConn.Disconnected += new TvConnection.DisconnectedDelegate(directConn_Disconnected); directConn.Registering += new TvConnection.RegisteringDelegate(directConn_Registering); directConn.RegistrationFailed += new TvConnection.RegistrationFailedDelegate(directConn_RegistrationFailed); directConn.RegistrationAccepted += new TvConnection.RegistrationAcceptedDelegate(directConn_RegistrationAccepted); directConn.RegistrationDenied += new TvConnection.RegistrationDeniedDelegate(directConn_RegistrationDenied); directConn.RegistrationTimedOut += new TvConnection.RegistrationTimedOutDelegate(directConn_RegistrationTimedOut); directConn.RegistrationWaiting += new TvConnection.RegistrationWaitingDelegate(directConn_RegistrationWaiting); directConn.Connect(); }