// File based loading /// <summary> /// Initializes a new instance of a regions when loaded from a definition file"/> class. /// </summary> /// <param name="fileName">File name.</param> public void LoadRegionConfig(string fileName) { RegionInfo ri = (RegionInfo)DeserializeObject(fileName); RegionID = ri.RegionID; RegionName = ri.RegionName; RegionPort = ri.RegionPort; RegionLocX = ri.RegionLocX; RegionLocY = ri.RegionLocY; RegionType = ri.RegionType; RegionSizeX = ri.RegionSizeX; RegionSizeY = ri.RegionSizeY; RegionSizeZ = ri.RegionSizeZ; ObjectCapacity = ri.ObjectCapacity; SeeIntoThisSimFromNeighbor = ri.SeeIntoThisSimFromNeighbor; InfiniteRegion = ri.InfiniteRegion; EstateSettings = ri.EstateSettings; RegionSettings = ri.RegionSettings; OpenRegionSettings = ri.OpenRegionSettings; EnvironmentSettings = ri.EnvironmentSettings; RegionTerrain = ri.RegionTerrain; RegionArea = ri.RegionArea; }
public void UnpackRegionInfoData(OSDMap args) { if (args.ContainsKey("region_id")) RegionID = args["region_id"].AsUUID(); if (args.ContainsKey("region_name")) RegionName = args["region_name"].AsString(); if (args.ContainsKey("http_port")) UInt32.TryParse(args["http_port"].AsString(), out m_httpPort); if (args.ContainsKey("region_xloc")) { int locx; Int32.TryParse(args["region_xloc"].AsString(), out locx); RegionLocX = locx; } if (args.ContainsKey("region_yloc")) { int locy; Int32.TryParse(args["region_yloc"].AsString(), out locy); RegionLocY = locy; } if (args.ContainsKey("region_type")) m_regionType = args["region_type"].AsString(); if (args.ContainsKey("scope_id")) ScopeID = args["scope_id"].AsUUID(); if (args.ContainsKey("all_scope_ids")) AllScopeIDs = ((OSDArray) args["all_scope_ids"]).ConvertAll<UUID>(o => o); if (args.ContainsKey("region_size_x")) RegionSizeX = args["region_size_x"].AsInteger(); if (args.ContainsKey("region_size_y")) RegionSizeY = args["region_size_y"].AsInteger(); if (args.ContainsKey("region_size_z")) RegionSizeZ = args["region_size_z"].AsInteger(); if (args.ContainsKey("object_capacity")) m_objectCapacity = args["object_capacity"].AsInteger(); if (args.ContainsKey("region_type")) RegionType = args["region_type"].AsString(); if (args.ContainsKey("see_into_this_sim_from_neighbor")) SeeIntoThisSimFromNeighbor = args["see_into_this_sim_from_neighbor"].AsBoolean(); if (args.ContainsKey("startupType")) Startup = (StartupType) args["startupType"].AsInteger(); if (args.ContainsKey("InfiniteRegion")) InfiniteRegion = args["InfiniteRegion"].AsBoolean(); if (args.ContainsKey("RegionSettings")) { RegionSettings = new RegionSettings(); RegionSettings.FromOSD((OSDMap) args["RegionSettings"]); } if (args.ContainsKey("GridSecureSessionID")) GridSecureSessionID = args["GridSecureSessionID"]; if (args.ContainsKey("OpenRegionSettings")) { OpenRegionSettings = new OpenRegionSettings(); OpenRegionSettings.FromOSD((OSDMap) args["OpenRegionSettings"]); } else OpenRegionSettings = new OpenRegionSettings(); if (args.ContainsKey("EnvironmentSettings")) EnvironmentSettings = args["EnvironmentSettings"]; if (args.ContainsKey("region_terrain")) m_regionTerrain = args["region_terrain"].AsString(); if (args.ContainsKey("region_area")) RegionArea = (uint) args["region_area"].AsInteger(); }
public void AddRegion(IScene scene) { m_scene = scene; scene.EventManager.OnMakeRootAgent += OnNewClient; scene.EventManager.OnRegisterCaps += OnRegisterCaps; m_settings = scene.RegionInfo.OpenRegionSettings; scene.RegisterModuleInterface<IOpenRegionSettingsModule>(this); RegionInfo reg = m_scene.RegionInfo; ReadOpenRegionSettings(m_scene.Config.Configs["OpenRegionSettings"], ref reg); m_scene.RegionInfo = reg; }