private void NetClientEventHandler(object sender, NetClientEvent e) { this.Dispatcher.Invoke((Action)(() => { if (e.ev == ClientEventType.disconnected) { MessageBox.Show("Kapcsolat megszakadt."); btnProfile.IsEnabled = btnCreateGame.IsEnabled = btnConnect.IsEnabled = true; btnDisconnect.IsEnabled = false; _lfnet.disconnect(); } })); }
private void NetClientEventHandler(object o, NetClientEvent e) { if (e.ev == ClientEventType.disconnected) { gameWindow.opDisconnect(); } }
/// <summary> /// Elküldi a kliens eseményt egy eventben /// </summary> /// <param name="e">Kliens esemény</param> private void dispatchClientEvent(NetClientEvent e) { if (NetClientEvent != null) { NetClientEvent(this, e); } }