internal static void OnInit() { bool isLinkTargetFixed; bool isMemorySizeFixed; bool isDecompressionFallbackFixed; bool isRuntimeVersionFixed; GetSettingsFixed(out isRuntimeVersionFixed, out isLinkTargetFixed, out isMemorySizeFixed, out isDecompressionFallbackFixed); bool isAllFixed = isRuntimeVersionFixed && isLinkTargetFixed && isMemorySizeFixed && isDecompressionFallbackFixed; if (!isAllFixed) { SettingsWindow.Open(); } }
private static void DelayOpenWindow() { EditorApplication.update -= DelayOpenWindow; SettingsWindow.Open(); }