예제 #1
0
        /// <summary>
        /// Create the TCP client and preform TCP initialization.
        /// </summary>
        /// <param name="serverIP"></param>
        /// <returns></returns>
        private TcpClient InitializeTCPClient(string serverIP)
        {
            LogFile.WriteLineToLog(LogFile.FileNames.client, "TCP Connecting");
            //get client and stream
            TcpClient     client = new TcpClient(serverIP, NetworkServer.TCP_PORT);
            NetworkStream stream = client.GetStream();

            LogFile.WriteLinesToLog(LogFile.FileNames.client, new string[] {
                "TCP Connected",
                "Local End Point: " + client.Client.LocalEndPoint.ToString(),
                "Remote End Point: " + client.Client.RemoteEndPoint.ToString()
            }
                                    );

            clientNumber = NetworkInterop.ReadInt(stream);

            LogFile.WriteLineToLog(LogFile.FileNames.client, "Received Client Number: " + clientNumber);

            //create tcp connection
            tcp = new TcpConnection(client, stream);
            return(client);
        }
예제 #2
0
        public static ClientHandshake GetClientData(NetworkStream stream)
        {
            int receivingPortNum = NetworkInterop.ReadInt(stream);

            return(new ClientHandshake(receivingPortNum));
        }
예제 #3
0
        public static ServerHandshake GetServerData(NetworkStream stream)
        {
            int clientNum = NetworkInterop.ReadInt(stream);

            return(new ServerHandshake(clientNum));
        }
예제 #4
0
 public static void SendClientData(ClientHandshake data, NetworkStream stream)
 {
     NetworkInterop.WriteInt(stream, data.receivingPortNumber);
 }
예제 #5
0
 public static void SendServerData(ServerHandshake serverData, NetworkStream stream)
 {
     NetworkInterop.WriteInt(stream, serverData.clientNumber);
 }