/// <summary> /// Removes a listener from our list /// </summary> /// <param name="listener"></param> public void RemoveListener(GameObjectEventListener listener) { GameObjectEventListeners.Remove(listener); }
/// <summary> /// Adds a new listener to our list /// </summary> /// <param name="listener"></param> public void AddListener(GameObjectEventListener listener) { GameObjectEventListeners.Add(listener); }