private void FixedUpdate() { // pass the input to the car! float h = CrossPlatformInputManager.GetAxis("Horizontal"); float v = CrossPlatformInputManager.GetAxis("Vertical"); #if !MOBILE_INPUT float handbrake = CrossPlatformInputManager.GetAxis("Jump"); m_Car.ManualControl(h, v, -v, handbrake); #else m_Car.ManualControl(h, v, v, 0f); #endif }