public RegisterVirtualAxis ( UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager axis ) : void | ||
axis | UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager | |
리턴 | void |
public RegisterVirtualAxis ( UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager axis ) : void | ||
axis | UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager | |
리턴 | void |