/// <summary> /// Implementation of <see cref="http://docs.unity3d.com/ScriptReference/MonoBehaviour.html">MonoBehaviour</see>.OnDestroy(). /// </summary> private void OnDestroy() { KillAll(); #if !UNITY_WEBPLAYER SaveTiles(); #endif instance = null; }
/// <summary> /// Implementation of <see cref="http://docs.unity3d.com/ScriptReference/MonoBehaviour.html">MonoBehaviour</see>.OnDestroy(). /// </summary> private void OnDestroy() { KillAll(); instance = null; }