private void OnDrawGizmosSelected() { // Draws liquid surface UpdateSurfacePos(); var surfacePlane = GenerateSurfacePlane(); Gizmos.color = Color.green; GizmosHelper.DrawPlaneGizmos(surfacePlane, transform); }
private void OnDrawGizmosSelected() { // Draws bottleneck direction and radius var bottleneckPlane = GenerateBottleneckPlane(); BottleneckRadiusWorld = bottleneckRadius * transform.lossyScale.magnitude; Gizmos.color = Color.red; GizmosHelper.DrawPlaneGizmos(bottleneckPlane, transform); // And bottleneck position GizmosHelper.DrawSphereOnPlane(bottleneckPlane, BottleneckRadiusWorld, transform); }