public static void ExportMorphMqo([DefaultVar] string dirPath, Animator parser, string meshName) { SkinnedMeshRenderer sMesh = (SkinnedMeshRenderer)Operations.FindMesh(parser.RootTransform, meshName); if (sMesh != null) { if (dirPath == null) { dirPath = parser.file.Parser.FilePath; if (dirPath.ToLower().EndsWith(".unity3d")) { dirPath = dirPath.Substring(0, dirPath.Length - 8); } dirPath += @"\" + parser.m_GameObject.instance.m_Name; } Mqo.ExporterMorph.Export(dirPath, parser, sMesh); } }
public static void ExportMorphMqo([DefaultVar] string dirPath, Animator parser, string meshName, object[] morphs) { SkinnedMeshRenderer sMesh = (SkinnedMeshRenderer)Operations.FindMesh(parser.RootTransform, meshName); if (sMesh != null) { if (dirPath == null) { dirPath = parser.file.Parser.FilePath; if (dirPath.ToLower().EndsWith(".unity3d")) { dirPath = dirPath.Substring(0, dirPath.Length - 8); } dirPath += @"\" + parser.m_GameObject.instance.m_Name; } object[][] morphArray = Utility.Convert <object[]>(morphs); List <int[]> morphList = new List <int[]>(morphs.Length); for (int i = 0; i < morphArray.Length; i++) { int[] morphIndices = null; if (morphArray[i] != null) { double[] doubles = Utility.Convert <double>(morphArray[i]); morphIndices = new int[doubles.Length]; for (int j = 0; j < doubles.Length; j++) { morphIndices[j] = (int)doubles[j]; } } morphList.Add(morphIndices); } Mqo.ExporterMorph.Export(dirPath, parser, sMesh, morphList); } }
public override void CopyTo(UType dest) { Component asset = null; if (Value.asset != null) { string name = AssetCabinet.ToString(Value.asset); asset = ((UPPtr)dest).file.Bundle.FindComponent(name, Value.asset.classID()); if (asset == null) { switch (Value.asset.classID()) { case UnityClassID.GameObject: if (((UPPtr)dest).Value == null) { GameObject gObj = (GameObject)Value.asset; if (gObj != null) { Transform trans = gObj.FindLinkedComponent(typeof(Transform)); trans = AnimatorRoot != null?Operations.FindFrame(trans.GetTransformPath(), AnimatorRoot) : null; if (trans != null) { asset = trans.m_GameObject.instance; break; } } Report.ReportLog("Warning! Losing PPtr<" + Value.asset.classID() + "> " + Name + " to " + name); break; } return; case UnityClassID.Light: GameObject gameObj = ((Light)Value.asset).m_GameObject.instance; if (gameObj != null) { Transform trans = gameObj.FindLinkedComponent(typeof(Transform)); trans = AnimatorRoot != null?Operations.FindFrame(trans.GetTransformPath(), AnimatorRoot) : null; if (trans != null) { asset = trans.m_GameObject.instance.FindLinkedComponent(UnityClassID.Light); } else { foreach (Component a in ((UPPtr)dest).file.Components) { if (a.classID() == UnityClassID.Light) { string n = a is NotLoaded ? ((NotLoaded)a).Name : AssetCabinet.ToString(a); if (n == name) { asset = a; Report.ReportLog("Warning! Unsharp search for PPtr<" + Value.asset.classID() + "> " + Name + " to " + name + " found PathID=" + a.pathID); break; } } } if (asset == null) { Report.ReportLog("Warning! Losing PPtr<" + Value.asset.classID() + "> " + Name + " to " + name); } } } break; case UnityClassID.MonoBehaviour: gameObj = ((MonoBehaviour)Value.asset).m_GameObject.instance; if (gameObj != null) { Transform trans = gameObj.FindLinkedComponent(typeof(Transform)); trans = AnimatorRoot != null?Operations.FindFrame(trans.GetTransformPath(), AnimatorRoot) : null; if (trans != null) { AssetCabinet.TypeDefinition srcDef = this.file.VersionNumber < AssetCabinet.VERSION_5_5_0 ? this.file.Types.Find ( delegate(AssetCabinet.TypeDefinition def) { return(def.typeId == (int)((MonoBehaviour)Value.asset).classID1); } ) : this.file.Types[(int)((MonoBehaviour)Value.asset).classID1]; bool found = false; var m_Component = trans.m_GameObject.instance.m_Component; for (int i = 0; i < m_Component.Count; i++) { if (m_Component[i].Value.asset != null && m_Component[i].Value.asset.classID() == UnityClassID.MonoBehaviour) { AssetCabinet.TypeDefinition destDef = ((UPPtr)dest).file.VersionNumber < AssetCabinet.VERSION_5_5_0 ? ((UPPtr)dest).file.Types.Find ( delegate(AssetCabinet.TypeDefinition def) { return(def.typeId == (int)((MonoBehaviour)m_Component[i].Value.asset).classID1); } ) : ((UPPtr)dest).file.Types[(int)((MonoBehaviour)m_Component[i].Value.asset).classID1]; if (AssetCabinet.CompareTypes(destDef, srcDef)) { asset = m_Component[i].Value.asset; found = true; break; } } } if (!found) { asset = ((MonoBehaviour)Value.asset).Clone(((UPPtr)dest).file); trans.m_GameObject.instance.AddLinkedComponent((LinkedByGameObject)asset); } } else { Report.ReportLog("Error! Reference to " + Value.asset.classID() + " " + name + " lost. Member " + Name); } } else { asset = ((MonoBehaviour)Value.asset).Clone(((UPPtr)dest).file); } break; case UnityClassID.MonoScript: asset = ((MonoScript)Value.asset).Clone(((UPPtr)dest).file); break; case UnityClassID.Sprite: asset = ((Sprite)Value.asset).Clone(((UPPtr)dest).file); break; case UnityClassID.Transform: asset = AnimatorRoot != null?Operations.FindFrame(((Transform)Value.asset).GetTransformPath(), AnimatorRoot) : null; if (asset == null) { Report.ReportLog("Warning! Reference to " + UnityClassID.Transform + " " + name + " lost. Member " + Name); } break; case UnityClassID.Material: asset = ((Material)Value.asset).Clone(((UPPtr)dest).file); break; case UnityClassID.MeshRenderer: case UnityClassID.SkinnedMeshRenderer: asset = AnimatorRoot != null?Operations.FindMesh(AnimatorRoot, name) : null; if (asset == null) { Report.ReportLog("Warning! Reference to " + Value.asset.classID() + " " + name + " lost. Member " + Name); } break; case UnityClassID.Texture2D: asset = ((Texture2D)Value.asset).Clone(((UPPtr)dest).file); break; case UnityClassID.Cubemap: asset = ((Cubemap)Value.asset).Clone(((UPPtr)dest).file); break; default: if (Value.asset is LoadedByTypeDefinition) { LoadedByTypeDefinition loadedByTypeDef = (LoadedByTypeDefinition)Value.asset; PPtr <GameObject> gameObjPtr = loadedByTypeDef.m_GameObject; if (gameObjPtr == null) { AssetCabinet file = ((UPPtr)dest).file; foreach (Component a in file.Components) { if (a.classID() == loadedByTypeDef.classID() && (a is NotLoaded ? ((NotLoaded)a).Name : AssetCabinet.ToString(a)) == loadedByTypeDef.m_Name) { asset = a; file = null; break; } } if (file != null) { asset = loadedByTypeDef.Clone(file); } } else { Transform srcTrans = gameObjPtr.instance.FindLinkedComponent(typeof(Transform)); Transform destTrans = AnimatorRoot != null?Operations.FindFrame(srcTrans.GetTransformPath(), AnimatorRoot) : null; if (destTrans != null) { asset = destTrans.m_GameObject.instance.FindLinkedComponent(loadedByTypeDef.classID()); } else { foreach (Component a in ((UPPtr)dest).file.Components) { if (a.classID() == Value.asset.classID()) { string n = a is NotLoaded ? ((NotLoaded)a).Name : AssetCabinet.ToString(a); if (n == name) { asset = a; Report.ReportLog("Warning! Unsharp search for PPtr<" + Value.asset.classID() + "> " + Name + " to " + name + " found PathID=" + a.pathID); break; } } } if (asset == null) { Report.ReportLog("Warning! Losing PPtr<" + Value.asset.classID() + "> " + Name + " to " + name); } } } } else { Report.ReportLog("Warning! Reference to " + Value.asset.classID() + " " + name + " unhandled. Member " + Name); } break; } } } ((UPPtr)dest).Value = new PPtr <Object>(asset); }