public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); enabled = reader.ReadBoolean(); reader.ReadBytes(3); curve = new MinMaxCurve(stream); }
public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); enabled = reader.ReadBoolean(); reader.ReadBytes(3); x = new MinMaxCurve(stream); y = new MinMaxCurve(stream); z = new MinMaxCurve(stream); inWorldSpace = reader.ReadBoolean(); reader.ReadBytes(3); }
public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); enabled = reader.ReadBoolean(); reader.ReadBytes(3); x = new MinMaxCurve(stream); y = new MinMaxCurve(stream); z = new MinMaxCurve(stream); magnitude = new MinMaxCurve(stream); separateAxis = reader.ReadBoolean(); inWorldSpace = reader.ReadBoolean(); reader.ReadBytes(2); dampen = reader.ReadSingle(); }
public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); enabled = reader.ReadBoolean(); reader.ReadBytes(3); frameOverTime = new MinMaxCurve(stream); tilesX = reader.ReadInt32(); tilesY = reader.ReadInt32(); animationType = reader.ReadInt32(); rowIndex = reader.ReadInt32(); cycles = reader.ReadSingle(); randomRow = reader.ReadBoolean(); reader.ReadBytes(3); }
public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); enabled = reader.ReadBoolean(); reader.ReadBytes(3); startLifetime = new MinMaxCurve(stream); startSpeed = new MinMaxCurve(stream); startColor = new MinMaxGradient(stream); startSize = new MinMaxCurve(stream); startRotation = new MinMaxCurve(stream); gravityModifier = reader.ReadSingle(); inheritVelocity = reader.ReadSingle(); maxNumParticles = reader.ReadInt32(); }
public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); enabled = reader.ReadBoolean(); reader.ReadBytes(3); m_Type = reader.ReadInt32(); rate = new MinMaxCurve(stream); cnt0 = reader.ReadUInt16(); cnt1 = reader.ReadUInt16(); cnt2 = reader.ReadUInt16(); cnt3 = reader.ReadUInt16(); time0 = reader.ReadSingle(); time1 = reader.ReadSingle(); time2 = reader.ReadSingle(); time3 = reader.ReadSingle(); m_BurstCount = reader.ReadByte(); reader.ReadBytes(3); }
public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); enabled = reader.ReadBoolean(); reader.ReadBytes(3); x = new MinMaxCurve(stream); y = new MinMaxCurve(stream); z = new MinMaxCurve(stream); inWorldSpace = reader.ReadBoolean(); randomizePerFrame = reader.ReadBoolean(); reader.ReadBytes(2); }