private static void Open() { ResourcePackBuilder window = GetWindow <ResourcePackBuilder>("Resource Pack Builder", true); #if UNITY_2019_3_OR_NEWER window.minSize = new Vector2(800f, 370f); #else window.minSize = new Vector2(800f, 345f); #endif }
private static void Open() { ResourcePackBuilder window = GetWindow <ResourcePackBuilder>("Resource Pack Builder", true); window.minSize = new Vector2(800f, 400f); }