public static void CallBack(CMsgSceneSystemGM2GCAckResetContinuousInstance ack) { if (CMsgSceneSystemGM2GCAckResetContinuousInstance.s_cb != null) { CMsgSceneSystemGM2GCAckResetContinuousInstance.s_cb(ack.m_result, ack.m_instanceTPID); } }
private void OnMsgSceneSystemGM2GCAckResetContinuousInstance(UnityFrame.CMsg msgData) { CMsgSceneSystemGM2GCAckResetContinuousInstance ack = (CMsgSceneSystemGM2GCAckResetContinuousInstance)msgData; CMsgSceneSystemGM2GCAckResetContinuousInstance.CallBack(ack); }