public static void CallBack(CMsgSceneSystemGM2GCAckClearStage ack) { if (CMsgSceneSystemGM2GCAckClearStage.s_cb != null) { CMsgSceneSystemGM2GCAckClearStage.s_cb(ack.m_result, ack.m_stagePrize); } }
private void OnMsgSceneSystemGM2GCAckClearStage(UnityFrame.CMsg msgData) { CMsgSceneSystemGM2GCAckClearStage ack = (CMsgSceneSystemGM2GCAckClearStage)msgData; CMsgSceneSystemGM2GCAckClearStage.CallBack(ack); }