/// <summary> /// Plays an animation without any blending. /// </summary> /// <param name="anim">Target animation instance.</param> /// <param name="animation">Name of the animation to play.</param> /// <param name="mode">The mode which lets you choose how this animation will affect others already playing.</param> /// <returns>An asynchronous operation that can be used to track the animation progress.</returns> public static IAsyncOperation PlayAsync(this Animation anim, string animation, PlayMode mode) { var result = new Helpers.PlayAnimationResult(anim, animation, mode, AsyncUtility.GetUpdateSource()); result.Start(); return(result); }
/// <summary> /// Plays an animation without any blending. /// </summary> /// <param name="anim">Target animation instance.</param> /// <param name="mode">The mode which lets you choose how this animation will affect others already playing.</param> /// <returns>An asynchronous operation that can be used to track the animation progress.</returns> public static IAsyncOperation PlayAsync(this Animation anim, PlayMode mode) { if (anim.clip) { var result = new Helpers.PlayAnimationResult(anim, anim.clip.name, mode, AsyncUtility.GetUpdateSource()); result.Start(); return(result); } return(AsyncResult.CanceledOperation); }