Returns an AudioClip generated from the downloaded data that is compressed in memory (Read Only).
static int _m_GetAudioClipCompressed(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 1) { UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClipCompressed( ); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool threeD = LuaAPI.lua_toboolean(L, 2); UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClipCompressed(threeD); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 3 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.AudioType>(L, 3)) { bool threeD = LuaAPI.lua_toboolean(L, 2); UnityEngine.AudioType audioType; translator.Get(L, 3, out audioType); UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClipCompressed(threeD, audioType); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.GetAudioClipCompressed!")); }
static public int GetAudioClipCompressed(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif int argc = LuaDLL.lua_gettop(l); if (argc == 1) { UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); var ret = self.GetAudioClipCompressed(); pushValue(l, true); pushValue(l, ret); return(2); } else if (argc == 2) { UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); System.Boolean a1; checkType(l, 2, out a1); var ret = self.GetAudioClipCompressed(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (argc == 3) { UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); System.Boolean a1; checkType(l, 2, out a1); UnityEngine.AudioType a2; a2 = (UnityEngine.AudioType)LuaDLL.luaL_checkinteger(l, 3); var ret = self.GetAudioClipCompressed(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function GetAudioClipCompressed to call"); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int GetAudioClipCompressed(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.WWW.Register"); #endif try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(); ToLua.PushSealed(L, o); return(1); } else if (count == 2) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0); ToLua.PushSealed(L, o); return(1); } else if (count == 3) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.AudioType arg1 = (UnityEngine.AudioType)ToLua.CheckObject(L, 3, typeof(UnityEngine.AudioType)); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0, arg1); ToLua.PushSealed(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.WWW.GetAudioClipCompressed")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int GetAudioClipCompressed(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 1) { UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); var ret = self.GetAudioClipCompressed(); pushValue(l, true); pushValue(l, ret); return(2); } else if (argc == 2) { UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); System.Boolean a1; checkType(l, 2, out a1); var ret = self.GetAudioClipCompressed(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (argc == 3) { UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); System.Boolean a1; checkType(l, 2, out a1); UnityEngine.AudioType a2; checkEnum(l, 3, out a2); var ret = self.GetAudioClipCompressed(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int GetAudioClipCompressed(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.WWW))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.WWW), typeof(bool))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0); ToLua.Push(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.WWW), typeof(bool), typeof(UnityEngine.AudioType))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); UnityEngine.AudioType arg1 = (UnityEngine.AudioType)ToLua.ToObject(L, 3); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0, arg1); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.WWW.GetAudioClipCompressed")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetAudioClipCompressed(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(); ToLua.PushSealed(L, o); return(1); } else if (count == 2) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0); ToLua.PushSealed(L, o); return(1); } else if (count == 3) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.AudioType arg1 = (UnityEngine.AudioType)LuaDLL.luaL_checknumber(L, 3); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0, arg1); ToLua.PushSealed(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.WWW.GetAudioClipCompressed")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_GetAudioClipCompressed_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 1) { UnityEngine.WWW QPYX_obj_YXQP = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L_YXQP, 1); UnityEngine.AudioClip QPYX_o_YXQP = QPYX_obj_YXQP.GetAudioClipCompressed(); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 2) { UnityEngine.WWW QPYX_obj_YXQP = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L_YXQP, 1); bool QPYX_arg0_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 2); UnityEngine.AudioClip QPYX_o_YXQP = QPYX_obj_YXQP.GetAudioClipCompressed(QPYX_arg0_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3) { UnityEngine.WWW QPYX_obj_YXQP = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L_YXQP, 1); bool QPYX_arg0_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 2); UnityEngine.AudioType QPYX_arg1_YXQP = (UnityEngine.AudioType)ToLua.CheckObject(L_YXQP, 3, typeof(UnityEngine.AudioType)); UnityEngine.AudioClip QPYX_o_YXQP = QPYX_obj_YXQP.GetAudioClipCompressed(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.WWW.GetAudioClipCompressed")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
public static AudioClip GetAudioClipCompressed(this WWW www, bool threeD, AudioType audioType) { return(www.GetAudioClipCompressed(threeD, audioType)); }
public static AudioClip GetAudioClipCompressed(this WWW www, bool threeD) { return(www.GetAudioClipCompressed(threeD)); }
public static AudioClip GetAudioClipCompressed(this WWW www) { return(www.GetAudioClipCompressed()); }
public static AudioClip GetAudioClipCompressed(this WWW www) { return(www.GetAudioClipCompressed(false, AudioType.UNKNOWN)); }
IEnumerator soundHelper(searchResult sr,bool download) { //first check to make sure it wasnt already downloaded/cached if (!cacheSounds.ContainsKey (sr.id)) { Dictionary <string,string> headers = new Dictionary<string, string> (); headers.Add ("Authorization", "Bearer " + gv.accessToken); string wholeUrl = "https://www.freesound.org/apiv2/sounds/" + sr.id + "/download/"; WWW www = new WWW (wholeUrl, null, headers); Debug.Log ("Loading " + www.url); //yield return www; while (!www.isDone) { progressTrack.text = "downloaded " + (www.progress * 100).ToString () + "%..."; yield return null; } progressTrack.text = ""; if (www.error == null) Debug.Log ("done"); else Debug.Log (www.error); //AudioClip loadedClip = www.GetAudioClip(false,false,AudioType.WAV); playSource.clip = www.GetAudioClipCompressed (false, AudioType.WAV); playSource.clip.name = sr.name;//will change to name at some point cacheSounds.Add (sr.id, playSource.clip); //create a directory if there isnt one if (!System.IO.Directory.Exists (Application.persistentDataPath + "/Downloads"))//change to persistent? System.IO.Directory.CreateDirectory (Application.persistentDataPath + "/Downloads");//change to persistent string fullPath = Application.persistentDataPath + "/Downloads/" + playSource.clip.name + ".wav";//just testing, need to change to persistent File.WriteAllBytes (fullPath, www.bytes); //delete when navigated away from this page if (!download) { playSource.Play (); deleteList.Add (playSource.clip.name); } else { gv.gameObject.GetComponent<soundBank> ().addedSounds.Add (playSource.clip.name + ".wav"); } } //sound has been cached else { AudioClip tempClip; cacheSounds.TryGetValue (sr.name, out tempClip); playSource.clip = tempClip; playSource.Play (); } //maybe some sort of cache system, to avoid downloading again? //check to make sure it has not already been downloaded }