INTERNAL_CALL_GetGlobalEventQueue() 개인적인 메소드

private INTERNAL_CALL_GetGlobalEventQueue ( IntPtr &value ) : void
value System.IntPtr
리턴 void
        public static IntPtr GetGlobalEventQueue()
        {
            IntPtr result;

            UnityEventQueueSystem.INTERNAL_CALL_GetGlobalEventQueue(out result);
            return(result);
        }