INTERNAL_CALL_GetSpriteBounds() 개인적인 메소드

private INTERNAL_CALL_GetSpriteBounds ( SpriteRenderer self, Bounds &value ) : void
self SpriteRenderer
value Bounds
리턴 void
예제 #1
0
        internal Bounds GetSpriteBounds()
        {
            Bounds result;

            SpriteRenderer.INTERNAL_CALL_GetSpriteBounds(this, out result);
            return(result);
        }