예제 #1
0
        static void LoadMap()
        {
            rmManager      = new ResourceMapManager(Read("__map__.json"));
            internal_files = new Dictionary <string, FileData>();
            var json_one = Read("__json_one__.json");

            foreach (Dictionary <string, System.Object> o in json_one)
            {
                string   guid = (string)o["guid"];
                string   json = (string)o["json"];
                FileData d    = new FileData();
                d.guid    = guid;
                d.rawData = json;
                internal_files.Add(guid, d);
            }
        }
예제 #2
0
 internal SceneLoader(ResourceMapManager rmm)
 {
     this.rmm = rmm;
 }