private void LayoutWithStripsOnRightSideOneScrollBar(List<AudioMixerGroupController> allGroups, Dictionary<AudioMixerEffectController, AudioMixerGroupController> effectMap) { SplitterState horizontalSplitter = this.m_LayoutStripsOnRight.m_HorizontalSplitter; SplitterGUILayout.BeginHorizontalSplit(horizontalSplitter, new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true) }); SplitterGUILayout.EndHorizontalSplit(); float num = (float)horizontalSplitter.realSizes[0]; float width = base.position.width - num; Rect rect = new Rect(0f, 17f, num, base.position.height - 17f); Rect rect2 = new Rect(num, 17f, width, rect.height); if (EditorGUIUtility.isProSkin) { EditorGUI.DrawRect(rect, (!EditorGUIUtility.isProSkin) ? new Color(0.6f, 0.6f, 0.6f, 0f) : new Color(0.19f, 0.19f, 0.19f)); } float num2 = 10f; Rect[] array = new Rect[this.m_SectionOrder.Length]; float num3 = 0f; for (int i = 0; i < this.m_SectionOrder.Length; i++) { num3 += num2; if (i > 0) { num3 += array[i - 1].height; } array[i] = new Rect(0f, num3, rect.width, this.GetHeightOfSection(this.m_SectionOrder[i])); Rect[] expr_155_cp_0 = array; int expr_155_cp_1 = i; expr_155_cp_0[expr_155_cp_1].x = expr_155_cp_0[expr_155_cp_1].x + 4f; Rect[] expr_16F_cp_0 = array; int expr_16F_cp_1 = i; expr_16F_cp_0[expr_16F_cp_1].width = expr_16F_cp_0[expr_16F_cp_1].width - 8f; } Rect viewRect = new Rect(0f, 0f, 1f, array.Last<Rect>().yMax); if (viewRect.height > rect.height) { for (int j = 0; j < array.Length; j++) { Rect[] expr_1DF_cp_0 = array; int expr_1DF_cp_1 = j; expr_1DF_cp_0[expr_1DF_cp_1].width = expr_1DF_cp_0[expr_1DF_cp_1].width - 14f; } } this.m_SectionsScrollPosition = GUI.BeginScrollView(rect, this.m_SectionsScrollPosition, viewRect); this.DoSections(rect, array, this.m_SectionOrder); GUI.EndScrollView(); this.m_ChannelStripView.OnGUI(rect2, this.m_ShowReferencedBuses, this.m_ShowBusConnections, this.m_ShowBusConnectionsOfSelection, allGroups, effectMap, this.m_SortGroupsAlphabetically, this.m_ShowDeveloperOverlays, this.m_GroupTree.ScrollToItem); EditorGUI.DrawRect(new Rect(rect.xMax - 1f, 17f, 1f, base.position.height - 17f), (!EditorGUIUtility.isProSkin) ? new Color(0.6f, 0.6f, 0.6f) : new Color(0.15f, 0.15f, 0.15f)); }