Internal_CreateDynamicsMaterial() 개인적인 정적인 메소드

private static Internal_CreateDynamicsMaterial ( PhysicMaterial mat, string name ) : void
mat PhysicMaterial
name string
리턴 void
예제 #1
0
 public PhysicMaterial(string name)
 {
     PhysicMaterial.Internal_CreateDynamicsMaterial(this, name);
 }
예제 #2
0
 public PhysicMaterial()
 {
     PhysicMaterial.Internal_CreateDynamicsMaterial(this, null);
 }