public ParticleState( AmplifyMotionCamera owner, AmplifyMotionObjectBase obj ) : base( owner, obj ) { m_particleSystem = m_obj.GetComponent<ParticleSystem>(); m_renderer = m_particleSystem.GetComponent<ParticleSystemRenderer>(); rotationOverLifetime = m_particleSystem.rotationOverLifetime; rotationBySpeed = m_particleSystem.rotationBySpeed; }
static public int constructor(IntPtr l) { try { UnityEngine.ParticleSystem.RotationBySpeedModule o; o=new UnityEngine.ParticleSystem.RotationBySpeedModule(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static int get_rotationBySpeed(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o; UnityEngine.ParticleSystem.RotationBySpeedModule ret = obj.rotationBySpeed; ToLua.PushValue(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index rotationBySpeed on a nil value" : e.Message)); } }
static int get_rotationBySpeed(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.ParticleSystem.rotationBySpeed"); #endif object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o; UnityEngine.ParticleSystem.RotationBySpeedModule ret = obj.rotationBySpeed; ToLua.PushValue(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationBySpeed on a nil value")); } }