public static object Rpc(this UnityEngine.MonoBehaviour mono, string methodName, RpcTarget target, params object[] paras) { FduClusterView _viewInstance = mono.GetClusterView(); if (_viewInstance == null) { Debug.LogError("[FduRPC]There is no cluster view component attach to this game object. Game obejct name:" + mono.gameObject.name); return(null); } else { return(_viewInstance.Rpc(methodName, target, paras)); } }